没什么好说的上代码吧!
利用代理和数据源,让用户设置数据和半径及相应的颜色;在相应的控制器内实现代理方法和数据源方法
@protocol CrlViewDelegate <NSObject>
- (CGFloat)centerCircleRadius;
@end
@protocol CrlViewDataSource <NSObject>
@required
- (int)numberOfSlicesInPieChartView:(crlView *)pieChartView;
- (double)pieChartView:(crlView *)pieChartView valueForSliceAtIndex:(NSUInteger)index;
- (UIColor *)pieChartView:(crlView *)pieChartView colorForSliceAtIndex:(NSUInteger)index;
@optional
- (NSString*)pieChartView:(crlView *)pieChartView titleForSliceAtIndex:(NSUInteger)index;
@end
在- (void)drawRect:(CGRect)rect方法内绘图;
CGContextRef context = UIGraphicsGetCurrentContext();
CGFloat theHalf = rect.size.width/2;
CGFloat lineWidth = theHalf;
lineWidth -= [self.delegate centerCircleRadius];
CGFloat radius = theHalf-lineWidth/2;
/*圆心坐标*/
CGPoint center = CGPointMake(theHalf, rect.size.height/2);
float startAngle = - M_PI_2;
float endAngle = 0.0f;
double sum = 0.0f;
/*饼状图中切片个数*/
int slicesCount = [self.datasource numberOfSlicesInPieChartView:self];
for (int i = 0; i < slicesCount; i++) {
sum += [self.datasource pieChartView:self valueForSliceAtIndex:i];
}
for (int i = 0; i < slicesCount; i ++) {
static double blckAngle = 0.0f;
double nextAngle = [self.datasource pieChartView:self valueForSliceAtIndex:i] * (2 * M_PI)/ sum;
UIColor *fillColor = [self.datasource pieChartView:self colorForSliceAtIndex:i];
NSString *title;
if ([self.datasource respondsToSelector:@selector(pieChartView:titleForSliceAtIndex:)]) {
title = [self.datasource pieChartView:self titleForSliceAtIndex:i];
}
UIBezierPath *path;
if (i == 0) {
path = [UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:startAngle endAngle:nextAngle clockwise:YES];
[fillColor setFill];
}
else if(i == slicesCount - 1){
path = [UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:nextAngle endAngle:endAngle clockwise:YES];
}
else{
path = [UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:blckAngle endAngle:nextAngle clockwise:YES];
}
blckAngle = nextAngle;
[path addLineToPoint:center];
[path closePath];
[fillColor setFill];
CGContextAddPath(context, path.CGPath);
CGContextDrawPath(context, kCGPathFillStroke);
}
可以在下方添加一下说明绘制上去;