大家好,今天是3月共读的第18天,阅读进度:基于活动的学习+服务性学习
导读问题:
1.什么是“大型学习”?
Giving students the opportunity to make a positive difference in the world.Immersing them in real world problems and activities.And forcing them to think creatively and sing together about all of the logistics of the course and the problem itself.
2.基于活动的学习有什么好处?
Firstly, it's extended the work of students out of the confines of our classroom and into a more public space.But sometimes it can help boost motivation by invoking larger more public purpose for the course.
3.思考:如何将基于活动的学习和服务性学习的设计原理用于自己的教学?
I think maybe I can give my student a program from the beginning of a term and the outline of the plan is given to them if as well as some tasks for them to finish and during the term I will spend some periods to discuss and check their work.
大家好,今天是3月共读的第19天,阅读进度:第九章结束
导读问题:
1.什么是回应历史教学法?
Reacting to the past consists of raw immersion games in which students are put into the place of historical actors at key moments of crisis or transition in human history. And under the watchful eye of the instructor play out their own version of the historical events to some final conclusion.
2.为什么这种教学法有效?
Firstly, it is because history that plays out within them is open all of the historical context and documents are real lines, but what happens in the game does not have to match what happened in the real world. Students in the games are competitors who have objected that they must need to turn the out term toward their side.
And besides these, this way situates content for learners so that they understand why it is relevant.
3.开展这种教学法需要老师进行哪些准备工作?
Firstly the The teachers could check的concept to see if a game exists that will help your course.If not, you can find simulations in almost any discipline through basic searches.
In my opinion, I think we need to design a game which has a relevant with the course we are going to give it to the student.And if we can refer to some others idea, it will make our design better.