Sentinel源码笔记

    Sentinel 是面向分布式服务架构的流量控制组件,主要以流量为切入点,从流量控制、熔断降级、系统自适应保护等多个维度来帮助您保障微服务的稳定性。

    框架主要分为core和Dashboard两部分,本文主要记录core核心库的代码阅读。

概述

    Sentinel 主要采用责任链的设计模式,同一个resource会使用同一套责任链实例。

基本概念

首先需要了解sentinel中的几个概念

  • context:上下文

  • resource:处理的资源,可以是一个方法,或者一段代码

    • MethodResourceWrapper:方法资源包装器

    • StringResourceWrapper:字符串资源包装器

  • node:用于记录资源执行信息,包括threadCount/qps/rt等

    • StatisticNode:统计节点
  • slots:插槽,用来处理逻辑,判断是否需要熔断/降级

官方示例

public static void main(String[] args) {
    // 配置规则.
    initFlowRules();

    while (true) {
        // 1.5.0 版本开始可以直接利用 try-with-resources 特性
        try (Entry entry = SphU.entry("HelloWorld")) {
            // 被保护的逻辑
            System.out.println("hello world");
    } catch (BlockException ex) {
            // 处理被流控的逻辑
        System.out.println("blocked!");
    }
    }
}

滑动窗口设计

待补充。。

核心代码

资源处理

public class CtSph implements Sph {
    
    private Entry entryWithPriority(ResourceWrapper resourceWrapper, int count, boolean prioritized, Object... args)
        throws BlockException {
        Context context = ContextUtil.getContext();
        if (context instanceof NullContext) {
            // The {@link NullContext} indicates that the amount of context has exceeded the threshold,
            // so here init the entry only. No rule checking will be done.
            return new CtEntry(resourceWrapper, null, context);
        }
        //如果没有声明context,则调用默认context
        if (context == null) {
            // Using default context.
            context = InternalContextUtil.internalEnter(Constants.CONTEXT_DEFAULT_NAME);
        }

        // Global switch is close, no rule checking will do.
        //全局开关
        if (!Constants.ON) {
            return new CtEntry(resourceWrapper, null, context);
        }
        //构建责任链
        ProcessorSlot<Object> chain = lookProcessChain(resourceWrapper);

        /*
         * Means amount of resources (slot chain) exceeds {@link Constants.MAX_SLOT_CHAIN_SIZE},
         * so no rule checking will be done.
         */
        if (chain == null) {
            return new CtEntry(resourceWrapper, null, context);
        }

        Entry e = new CtEntry(resourceWrapper, chain, context);
        try {
            //开始处理
            chain.entry(context, resourceWrapper, null, count, prioritized, args);
        } catch (BlockException e1) {
            e.exit(count, args);
            throw e1;
        } catch (Throwable e1) {
            // This should not happen, unless there are errors existing in Sentinel internal.
            RecordLog.info("Sentinel unexpected exception", e1);
        }
        return e;
    }
}

构建责任链

    ProcessorSlot<Object> lookProcessChain(ResourceWrapper resourceWrapper) {
        ProcessorSlotChain chain = chainMap.get(resourceWrapper);
        if (chain == null) {
            synchronized (LOCK) {
                chain = chainMap.get(resourceWrapper);
                if (chain == null) {
                    // Entry size limit.
                    if (chainMap.size() >= Constants.MAX_SLOT_CHAIN_SIZE) {
                        return null;
                    }

                    chain = SlotChainProvider.newSlotChain();
                    Map<ResourceWrapper, ProcessorSlotChain> newMap = new HashMap<ResourceWrapper, ProcessorSlotChain>(
                        chainMap.size() + 1);
                    newMap.putAll(chainMap);
                    newMap.put(resourceWrapper, chain);
                    chainMap = newMap;
                }
            }
        }
        return chain;
    }

ProcessorSlotChain内部有一个slot链表,包装了本次检查所需的slot;这段代码调用比较复杂,直接通过调试得到chain的内部结构为:


image.png

得到责任链后,chain.entry(context, resourceWrapper, null, count, prioritized, args)即开始通过调用各个slot中的entry()方法进行检查,其中chain.entry(context, resourceWrapper, null, count, prioritized, args)为调用下一个节点的entry()方法。

调用责任链

NodeSelectorSlot

填充context

    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, Object obj, int count, boolean prioritized, Object... args)
        throws Throwable {
        /*
         * It's interesting that we use context name rather resource name as the map key.
         *
         * Remember that same resource({@link ResourceWrapper#equals(Object)}) will share
         * the same {@link ProcessorSlotChain} globally, no matter in which context. So if
         * code goes into {@link #entry(Context, ResourceWrapper, DefaultNode, int, Object...)},
         * the resource name must be same but context name may not.
         *
         * If we use {@link com.alibaba.csp.sentinel.SphU#entry(String resource)} to
         * enter same resource in different context, using context name as map key can
         * distinguish the same resource. In this case, multiple {@link DefaultNode}s will be created
         * of the same resource name, for every distinct context (different context name) each.
         *
         * Consider another question. One resource may have multiple {@link DefaultNode},
         * so what is the fastest way to get total statistics of the same resource?
         * The answer is all {@link DefaultNode}s with same resource name share one
         * {@link ClusterNode}. See {@link ClusterBuilderSlot} for detail.
         */
        DefaultNode node = map.get(context.getName());
        if (node == null) {
            synchronized (this) {
                node = map.get(context.getName());
                if (node == null) {
                    node = new DefaultNode(resourceWrapper, null);
                    HashMap<String, DefaultNode> cacheMap = new HashMap<String, DefaultNode>(map.size());
                    cacheMap.putAll(map);
                    cacheMap.put(context.getName(), node);
                    map = cacheMap;
                    // Build invocation tree
                    ((DefaultNode) context.getLastNode()).addChild(node);
                }

            }
        }

        context.setCurNode(node);
        fireEntry(context, resourceWrapper, node, count, prioritized, args);
    }   

ClusterBuilderSlot

构建ClusterNode实例

    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, DefaultNode node, int count,
                      boolean prioritized, Object... args)
        throws Throwable {
        if (clusterNode == null) {
            synchronized (lock) {
                if (clusterNode == null) {
                    // Create the cluster node.
                    clusterNode = new ClusterNode(resourceWrapper.getName(), resourceWrapper.getResourceType());
                    HashMap<ResourceWrapper, ClusterNode> newMap = new HashMap<>(Math.max(clusterNodeMap.size(), 16));
                    newMap.putAll(clusterNodeMap);
                    newMap.put(node.getId(), clusterNode);

                    clusterNodeMap = newMap;
                }
            }
        }
        node.setClusterNode(clusterNode);

        /*
         * if context origin is set, we should get or create a new {@link Node} of
         * the specific origin.
         */
        if (!"".equals(context.getOrigin())) {
            Node originNode = node.getClusterNode().getOrCreateOriginNode(context.getOrigin());
            context.getCurEntry().setOriginNode(originNode);
        }

        fireEntry(context, resourceWrapper, node, count, prioritized, args);
    }

LogSlot

捕捉后续slot抛出的异常并写入日志

    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, DefaultNode obj, int count, boolean prioritized, Object... args)
        throws Throwable {
        try {
            fireEntry(context, resourceWrapper, obj, count, prioritized, args);
        } catch (BlockException e) {
            EagleEyeLogUtil.log(resourceWrapper.getName(), e.getClass().getSimpleName(), e.getRuleLimitApp(),
                context.getOrigin(), count);
            throw e;
        } catch (Throwable e) {
            RecordLog.warn("Unexpected entry exception", e);
        }

    }

StatisticSlot(重点)

先调用后续方法,根据后续方法是否抛出异常将数据统计到对应的变量

    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, DefaultNode node, int count,
                      boolean prioritized, Object... args) throws Throwable {
        try {
            // Do some checking.
            fireEntry(context, resourceWrapper, node, count, prioritized, args);

            // Request passed, add thread count and pass count.
            //请求数,线程数统计
            node.increaseThreadNum();
            node.addPassRequest(count);

            if (context.getCurEntry().getOriginNode() != null) {
                // Add count for origin node.
                context.getCurEntry().getOriginNode().increaseThreadNum();
                context.getCurEntry().getOriginNode().addPassRequest(count);
            }
            //入口流量,统计进Constants.ENTRY_NODE
            if (resourceWrapper.getEntryType() == EntryType.IN) {
                // Add count for global inbound entry node for global statistics.
                Constants.ENTRY_NODE.increaseThreadNum();
                Constants.ENTRY_NODE.addPassRequest(count);
            }

            // Handle pass event with registered entry callback handlers.
            for (ProcessorSlotEntryCallback<DefaultNode> handler : StatisticSlotCallbackRegistry.getEntryCallbacks()) {
                handler.onPass(context, resourceWrapper, node, count, args);
            }
        } catch (PriorityWaitException ex) {
            node.increaseThreadNum();
            if (context.getCurEntry().getOriginNode() != null) {
                // Add count for origin node.
                context.getCurEntry().getOriginNode().increaseThreadNum();
            }

            if (resourceWrapper.getEntryType() == EntryType.IN) {
                // Add count for global inbound entry node for global statistics.
                Constants.ENTRY_NODE.increaseThreadNum();
            }
            // Handle pass event with registered entry callback handlers.
            for (ProcessorSlotEntryCallback<DefaultNode> handler : StatisticSlotCallbackRegistry.getEntryCallbacks()) {
                handler.onPass(context, resourceWrapper, node, count, args);
            }
        } catch (BlockException e) {
            //添加堵塞统计
            // Blocked, set block exception to current entry.
            context.getCurEntry().setBlockError(e);

            // Add block count.
            node.increaseBlockQps(count);
            if (context.getCurEntry().getOriginNode() != null) {
                context.getCurEntry().getOriginNode().increaseBlockQps(count);
            }

            if (resourceWrapper.getEntryType() == EntryType.IN) {
                // Add count for global inbound entry node for global statistics.
                Constants.ENTRY_NODE.increaseBlockQps(count);
            }

            // Handle block event with registered entry callback handlers.
            for (ProcessorSlotEntryCallback<DefaultNode> handler : StatisticSlotCallbackRegistry.getEntryCallbacks()) {
                handler.onBlocked(e, context, resourceWrapper, node, count, args);
            }

            throw e;
        } catch (Throwable e) {
            // Unexpected internal error, set error to current entry.
            context.getCurEntry().setError(e);

            throw e;
        }
    }

后续几个slot需要到dashboard中进行开启

AuthoritySlot

权限控制,需后台配置

    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, DefaultNode node, int count, boolean prioritized, Object... args)
        throws Throwable {
        checkBlackWhiteAuthority(resourceWrapper, context);
        fireEntry(context, resourceWrapper, node, count, prioritized, args);
    }

SystemSlot

Constants.ENTRY_NODE用来记录所有入口流量,这边将实际值与后台设定值进行对比,超出则抛出异常,只检查入口流量;

    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, DefaultNode node, int count,
                      boolean prioritized, Object... args) throws Throwable {
        SystemRuleManager.checkSystem(resourceWrapper);
        fireEntry(context, resourceWrapper, node, count, prioritized, args);
    }

    /**
     * Apply {@link SystemRule} to the resource. Only inbound traffic will be checked.
     *
     * @param resourceWrapper the resource.
     * @throws BlockException when any system rule's threshold is exceeded.
     */
    public static void checkSystem(ResourceWrapper resourceWrapper) throws BlockException     {
        if (resourceWrapper == null) {
            return;
        }
        // Ensure the checking switch is on.
        if (!checkSystemStatus.get()) {
            return;
        }

        // for inbound traffic only
        //只检查入口流量
        if (resourceWrapper.getEntryType() != EntryType.IN) {
            return;
        }

        // total qps
        double currentQps = Constants.ENTRY_NODE == null ? 0.0 : Constants.ENTRY_NODE.successQps();
        if (currentQps > qps) {
            throw new SystemBlockException(resourceWrapper.getName(), "qps");
        }

        // total thread
        int currentThread = Constants.ENTRY_NODE == null ? 0 : Constants.ENTRY_NODE.curThreadNum();
        if (currentThread > maxThread) {
            throw new SystemBlockException(resourceWrapper.getName(), "thread");
        }

        double rt = Constants.ENTRY_NODE == null ? 0 : Constants.ENTRY_NODE.avgRt();
        if (rt > maxRt) {
            throw new SystemBlockException(resourceWrapper.getName(), "rt");
        }

        // load. BBR algorithm.
        if (highestSystemLoadIsSet && getCurrentSystemAvgLoad() > highestSystemLoad) {
            if (!checkBbr(currentThread)) {
                throw new SystemBlockException(resourceWrapper.getName(), "load");
            }
        }

        // cpu usage
        if (highestCpuUsageIsSet && getCurrentCpuUsage() > highestCpuUsage) {
            throw new SystemBlockException(resourceWrapper.getName(), "cpu");
        }
    }

FlowSlot(核心)

Sentinel限流功能,涉及到限流算法,参考RateLimiter 源码分析(Guava 和 Sentinel 实现),待后续阅读;

public class FlowSlot extends AbstractLinkedProcessorSlot<DefaultNode> {
    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, DefaultNode node, int count,
                      boolean prioritized, Object... args) throws Throwable {
        checkFlow(resourceWrapper, context, node, count, prioritized);

        fireEntry(context, resourceWrapper, node, count, prioritized, args);
    }

    void checkFlow(ResourceWrapper resource, Context context, DefaultNode node, int count, boolean prioritized)
        throws BlockException {
        checker.checkFlow(ruleProvider, resource, context, node, count, prioritized);
    }
}

public class FlowRuleChecker {
    public void checkFlow(Function<String, Collection<FlowRule>> ruleProvider, ResourceWrapper resource,
                          Context context, DefaultNode node, int count, boolean prioritized) throws BlockException {
        if (ruleProvider == null || resource == null) {
            return;
        }
        Collection<FlowRule> rules = ruleProvider.apply(resource.getName());
        if (rules != null) {
            for (FlowRule rule : rules) {
                if (!canPassCheck(rule, context, node, count, prioritized)) {
                    throw new FlowException(rule.getLimitApp(), rule);
                }
            }
        }
    }
}

DegradeSlot

断路处理器,DegradeRuleManager管理断路规则

    @Override
    public void entry(Context context, ResourceWrapper resourceWrapper, DefaultNode node, int count,
                      boolean prioritized, Object... args) throws Throwable {
        performChecking(context, resourceWrapper);

        fireEntry(context, resourceWrapper, node, count, prioritized, args);
    }

    void performChecking(Context context, ResourceWrapper r) throws BlockException {
        List<CircuitBreaker> circuitBreakers = DegradeRuleManager.getCircuitBreakers(r.getName());
        if (circuitBreakers == null || circuitBreakers.isEmpty()) {
            return;
        }
        for (CircuitBreaker cb : circuitBreakers) {
            if (!cb.tryPass(context)) {
                throw new DegradeException(cb.getRule().getLimitApp(), cb.getRule());
            }
        }
    }

结语

目前只是大致了解了下Sentinel的基本实现与架构,还有具体的限流算法与滑窗统计等待后续填坑。

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