while (randomGeneration.transform.childCount != 0)
{
DestroyImmediate(randomGeneration.transform.GetChild(0).gameObject);
}
这样他只要子物体有东西他就删,直到为0
while (randomGeneration.transform.childCount != 0)
{
DestroyImmediate(randomGeneration.transform.GetChild(0).gameObject);
}
这样他只要子物体有东西他就删,直到为0