YEP.146 – Item Rename – RPG Maker MV
Introduction
This plugin requires YEP_ItemCore. Make sure this plugin is located under YEP_ItemCore in the plugin list.
这个插件需要YEP_ItemCore为基础,请确保置于其下
In games with a lot of items, weapons, and/or pieces of armors being used all the time, simply remembering which one is which can prove to be a hard task for some players. By giving the player the ability to rename the said item, weapon, and/or armor, the player is able to develop his/her own way to commit the object to memory and personalize the object even more.
游戏里面有很多会一直使用的武器、物品、护甲等,对于玩家来说记住他们每一个是很大难度的,现在我们可以让玩家自己更改物品、武器、护甲等名字来帮助他们记忆
This plugin provides players the option to rename independent items of your (the developer) choice. Items that can be renamed will have an additional command when selection an action from the Item Core menu. This will take the player to a new screen where the player is given access to the game’s input commands on renaming the item.
这个插件将会为玩家提供一个更改名字的选项,当玩家在物品核心菜单中选择物品时,可以选择更改名字来打开新窗口设置
Once changed, the independent item will become that item’s priority name, being unaffected by prefixes or suffixes added to them from other sources such as upgrades and augments meaning the player’s item renaming will always be the name used for the modified independent item.
一旦更改成功,这个名字将不会受其他命令或插件影响,将会一直保持设置名称
This is a collaboration plugin by Sylvester and Yanfly to ensure compatibility with the Yanfly Engine Plugins library.
这个插件由 Sylvester 和 Yanfly 合作完成,确保适配YEP库
Notetags
There are a couple of notetags you can use with the Item Rename plugin. They exist to allow you to offset the Default Rename option in the plugin’s parameter settings.
这里有一些备注命令来更改插件参数默认设置外的选项
Item, Weapon, and Armor Notetags:
<Can Rename>
– This will set the item, weapon, or armor to be renameable regardless of the Default Rename plugin parameter.
设置物品可以被更改名字
<Cannot Rename>
– This will set the item, weapon, or armor unable to be renameable regardless of the Default Rename plugin parameter.
设置物品不可以被更改名字
Happy RPG Making!
Happy RPG Making!