总则
- 设计原则:遵循迪米特、单一职责、开闭原则,破坏里氏替换,体现功能复用
- 常用场景:一个类需要动态的添加功能,且这些功能可以相互叠加
- 使用概率:99.99999%
- 复杂度:中
- 变化点:动态添加的功能或者说装饰器
- 选择关键点:添加的功能是否需要动态组装
装饰器模式
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uml类图
装饰器模式.PNG 代码
public interface Component {
void method();
}
public class ConcreteComponent implements Component{
public void method() {
System.out.println("原来的方法");
}
}
public abstract class Decorator implements Component{
protected Component component;
public Decorator(Component component) {
super();
this.component = component;
}
public void method() {
component.method();
}
}
public class ConcreteDecoratorA extends Decorator{
public ConcreteDecoratorA(Component component) {
super(component);
}
public void methodA(){
System.out.println("被装饰器A扩展的功能");
}
public void method(){
System.out.println("针对该方法加一层A包装");
super.method();
System.out.println("A包装结束");
}
}
public class ConcreteDecoratorB extends Decorator{
public ConcreteDecoratorB(Component component) {
super(component);
}
public void methodB(){
System.out.println("被装饰器B扩展的功能");
}
public void method(){
System.out.println("针对该方法加一层B包装");
super.method();
System.out.println("B包装结束");
}
}
public class Main {
public static void main(String[] args) {
Component component =new ConcreteComponent();//原来的对象
System.out.println("------------------------------");
component.method();//原来的方法
ConcreteDecoratorA concreteDecoratorA = new ConcreteDecoratorA(component);//装饰成A
System.out.println("------------------------------");
concreteDecoratorA.method();//原来的方法
concreteDecoratorA.methodA();//装饰成A以后新增的方法
ConcreteDecoratorB concreteDecoratorB = new ConcreteDecoratorB(component);//装饰成B
System.out.println("------------------------------");
concreteDecoratorB.method();//原来的方法
concreteDecoratorB.methodB();//装饰成B以后新增的方法
concreteDecoratorB = new ConcreteDecoratorB(concreteDecoratorA);//装饰成A以后再装饰成B
System.out.println("------------------------------");
concreteDecoratorB.method();//原来的方法
concreteDecoratorB.methodB();//装饰成B以后新增的方法
}
}