有时候我们拿到一张背景图片,客户要求点击图片的不同区域去跳转或者实现不同的操作事件。我们首先要确认图片的点击区域,往往我们会在布局文件那里下手,但是这样不好做适配,所以我实现了以下方法,基本功能可以实现,而且也做好了适配,可以参考一下。
1.找到对应区域的像素点。图片中需要点击的区域是圆,所以只要找到圆心和测量出半径即可(介绍一款图片软件Mark Man),由于得到的是PX,所以要转换为dip(dp=px/2);
arrays.xml
<!-- 男人头部 -->
<string-array name="man_head">
<item>man_hair</item>
<item>man_eye</item>
<item>man_mouth</item>
<item>man_throat</item>
<item>man_mind</item>
<item>man_ear</item>
<item>man_nose</item>
</string-array>
<string-array name="man_hair_code">
<item>hair</item>
<item>头发</item>
</string-array>
<string-array name="man_eye_code">
<item>eye</item>
<item>眼</item>
</string-array>
<string-array name="man_mouth_code">
<item>mouth</item>
<item>口腔</item>
</string-array>
<string-array name="man_throat_code">
<item>throat</item>
<item>咽喉</item>
</string-array>
<string-array name="man_mind_code">
<item>mind</item>
<item>头/脑</item>
</string-array>
<string-array name="man_ear_code">
<item>ear</item>
<item>耳朵</item>
</string-array>
<string-array name="man_nose_code">
<item>nose</item>
<item>鼻</item>
</string-array>
<integer-array name="man_hair">
<item>30</item>
<item>46</item>
<item>20</item>
</integer-array>
<integer-array name="man_eye">
<item>30</item>
<item>103</item>
<item>20</item>
</integer-array>
<integer-array name="man_mouth">
<item>30</item>
<item>160</item>
<item>20</item>
</integer-array>
<integer-array name="man_throat">
<item>30</item>
<item>220</item>
<item>20</item>
</integer-array>
<integer-array name="man_mind">
<item>289</item>
<item>44</item>
<item>20</item>
</integer-array>
<integer-array name="man_ear">
<item>289</item>
<item>105</item>
<item>20</item>
</integer-array>
<integer-array name="man_nose">
<item>289</item>
<item>162</item>
<item>20</item>
</integer-array>
2.实现自定义ImageView控件,用来存放图片。
BaseBodyView.java
/**
* 类说明:身体区域
* array必存三个点 圆中心坐标 x,y 半径 r
* Author: gaobaiq
* Date: 2016/7/23 11:22
*/
public abstract class BaseBodyView extends ImageView {
protected Context mContext;
// 保存所有点击区域
private Map<string, bodyarea=""> mBodyArea ;
// 保存点击的区域
private Set<string> mFocus;
protected Paint paint = new Paint();
// 点击时Path区域的转换,用于触摸点的判断
protected RectF mPathRectF = new RectF();
protected OnBodyClickListener mBodyClick;
public BaseBodyView(Context context) {
this(context, null);
}
public BaseBodyView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public BaseBodyView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
mContext = context;
initDatas();
}
private void initDatas() {
mBodyArea = new HashMap<>();
mFocus = new HashSet<>();
//paint.setStyle(Paint.Style.FILL);
//paint.setARGB(170, 0, 205, 0);
initBodyArea();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// 进行触摸区域绘制
//for(String key : mFocus) {
// Path path = mBodyArea.get(key).getPath();
// canvas.drawPath(path, paint);
//}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (mBodyClick != null) {
checkAreas(event);
if(!mFocus.isEmpty()) {
BodyArea area = null;
for(String key : mFocus){
area = mBodyArea.get(key);
//invalidate(); // 渲染选中区域颜色
mBodyClick.onBodyClick(0, area.getPtKeys());
}
}
}
return super.onTouchEvent(event);
}
private void checkAreas(MotionEvent event) {
mFocus.clear();
for(String key : mBodyArea.keySet()) {
mPathRectF.setEmpty();
Path path = mBodyArea.get(key).getPath();
path.computeBounds(mPathRectF, true);
if(mPathRectF.contains(event.getX(),event.getY())) {
mFocus.add(key);
break;
}
}
}
public void initBodyArea() {
mBodyArea.clear();
mFocus.clear();
String[] keys = mContext.getResources().getStringArray(initArray());
BodyArea bodyArea = null;
int idenId = -1;
if(keys != null) {
for(String key : keys) {
idenId = mContext.getResources().getIdentifier(key, "array", initPackage());
int[] paths = mContext.getResources().getIntArray(idenId);
idenId = mContext.getResources().getIdentifier(key + "_code", "array", initPackage());
String[] ptKeys = mContext.getResources().getStringArray(idenId);
bodyArea = new BodyArea(ptKeys, paths);
mBodyArea.put(key, bodyArea);
}
}
}
/**
* 进行不同材质机器的兼容
* */
private float toDip(Context context,float pxValue){
final float scale = context.getResources().getDisplayMetrics().density;
return (int) (pxValue * scale + 0.5f);
}
protected abstract int initArray();
protected abstract String initPackage();
/**
* 点击事件抽象方法
*/
public void setOnBodyClickListener(OnBodyClickListener listener) {
this.mBodyClick = listener;
}
public interface OnBodyClickListener {
void onBodyClick(int position, String[] keys);
}
/**
* 圆形区域对象
* */
class BodyArea {
private String[] mPtKeys;
private Path mPath;
public BodyArea(String[] ptKeys, int[] paths) {
super();
this.mPtKeys = ptKeys;
mPath = new Path();
int len = paths.length;
if (len >= 3) {
mPath.addCircle(toDip(mContext, paths[0]), toDip(mContext,
paths[1]), toDip(mContext, paths[2]),
Path.Direction.CW);
}
mPath.close();
}
public String[] getPtKeys() {
return mPtKeys;
}
public void setPtKeys(String[] ptKeys) {
this.mPtKeys = ptKeys;
}
public Path getPath() {
return mPath;
}
}
}
ManHeadView.java
/**
* 类说明:男头部图片区域点击
* 自定义控件命名要与array的一样
* Author: gaobaiq
* Date: 2016/7/22 10:00
*/
public class ManHeadView extends BaseBodyView {
public ManHeadView(Context context) {
this(context, null);
}
public ManHeadView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public ManHeadView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override protected int initArray() {
return R.array.man_head;
}
@Override protected String initPackage() {
return mContext.getPackageName();
}
}
3.布局(切记android:scaleType="matrix")
<linearlayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:background="@color/white"
android:layout_height="match_parent"
android:layout_width="match_parent"
android:orientation="vertical" >
<com.app.gaobaiq.widget.customview.manheadview
android:id="@+id/img_head"
android:layout_gravity="center"
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:scaletype="matrix"
android:src="@drawable/view_man_head"/>
</linearlayout>
4.实现方法
mImgHead.setOnBodyClickListener(new ManHeadView.OnBodyClickListener() {
@Override public void onBodyClick(int position, String[] keys) {
String message ="Code:" + keys[0] + ", Name:" + keys[1];
ToastUtils.ToastMessage(getActivity(), message);
}
});