小程序项目

一、vscode中小程序使用less

Step 1:
Ctrl+Shift+X 打开扩展 - 搜索 easy Less 并安装

Step 2:
文件 - 首选项 -设置 - setting.json - 新增如下配置

  "less.compile": {
    // "compress":  true,  // 是否删除多余空白字符
    // "sourceMap": true,  // 是否创建文件目录树,true的话会自动生成一个 .css.map 文件
    "outExt": ".wxss" // 输出文件的后缀,默认为.css
  },

Step 3:
在你的wxml同级目录下新建一个 文件名.less 书写less语法的css并保存,同级目录下就会自动生成一个 文件名.wxss的文件

二、vscode中小程序使用 Css 生成树

安装插件CSS Treee
选中HTML - ctrl+shift+p - 选择 Generate CSS tree - 拷贝代码至less

三、小程序搭建项目目录

image.png

四、小程序使用阿里巴巴字体图标库

将代码存至 styles - iconfont.wxss 中

image.png

在 app.wxss中全局引入: 即可在任何页面使用<view class="iconfont xxx"></view>

@import './styles/iconfont.wxss';

五、小程序主题颜色 通过变量来实现

less中存在变量这个知识
原生的css和wxss也支持变量

在app.wxss中定义

page{
  /*定义主题颜色*/
   --themeColor: #eb4450;

  /*定义统一的字体大小 假设设计稿 大小是375px 则小程序中1px=2rpx 14px=28rpx */
  font-size: 28rpx;
}

在index.wxss中使用

view  {
  color: var(--themeColor);
}

六、设置带有时间的缓存

wx.setStorageSync( "access-token",{time: Date.now(), data:res.data.access_token});

wx.setStorageSync(key,{time: Date.now(), data, value})
image.png

10s过期 过期了就重新请求

const cates =   wx.getStorageSync('cates');
if (!cates){
  this.getCates();
}else{
  if (Date.now() - cates.time > 1000 *10) {
    this.getCates();
  }else{
    console.log('可以使用旧数据');
  }
}
image.png

七、小程序使用ES7 async

image.png

下载'facebook/gererator/packages/regenerator-runtime'这个路径下的runtime.js,放到自己小程序项目下的utils或者lib文件夹下
https://github.com/facebook/regenerator/blob/master/packages/regenerator-runtime/runtime.js

  
/**
 * Copyright (c) 2014-present, Facebook, Inc.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file in the root directory of this source tree.
 */

var runtime = (function (exports) {
  "use strict";

  var Op = Object.prototype;
  var hasOwn = Op.hasOwnProperty;
  var undefined; // More compressible than void 0.
  var $Symbol = typeof Symbol === "function" ? Symbol : {};
  var iteratorSymbol = $Symbol.iterator || "@@iterator";
  var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
  var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";

  function wrap(innerFn, outerFn, self, tryLocsList) {
    // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
    var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
    var generator = Object.create(protoGenerator.prototype);
    var context = new Context(tryLocsList || []);

    // The ._invoke method unifies the implementations of the .next,
    // .throw, and .return methods.
    generator._invoke = makeInvokeMethod(innerFn, self, context);

    return generator;
  }
  exports.wrap = wrap;

  // Try/catch helper to minimize deoptimizations. Returns a completion
  // record like context.tryEntries[i].completion. This interface could
  // have been (and was previously) designed to take a closure to be
  // invoked without arguments, but in all the cases we care about we
  // already have an existing method we want to call, so there's no need
  // to create a new function object. We can even get away with assuming
  // the method takes exactly one argument, since that happens to be true
  // in every case, so we don't have to touch the arguments object. The
  // only additional allocation required is the completion record, which
  // has a stable shape and so hopefully should be cheap to allocate.
  function tryCatch(fn, obj, arg) {
    try {
      return { type: "normal", arg: fn.call(obj, arg) };
    } catch (err) {
      return { type: "throw", arg: err };
    }
  }

  var GenStateSuspendedStart = "suspendedStart";
  var GenStateSuspendedYield = "suspendedYield";
  var GenStateExecuting = "executing";
  var GenStateCompleted = "completed";

  // Returning this object from the innerFn has the same effect as
  // breaking out of the dispatch switch statement.
  var ContinueSentinel = {};

  // Dummy constructor functions that we use as the .constructor and
  // .constructor.prototype properties for functions that return Generator
  // objects. For full spec compliance, you may wish to configure your
  // minifier not to mangle the names of these two functions.
  function Generator() {}
  function GeneratorFunction() {}
  function GeneratorFunctionPrototype() {}

  // This is a polyfill for %IteratorPrototype% for environments that
  // don't natively support it.
  var IteratorPrototype = {};
  IteratorPrototype[iteratorSymbol] = function () {
    return this;
  };

  var getProto = Object.getPrototypeOf;
  var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
  if (NativeIteratorPrototype &&
      NativeIteratorPrototype !== Op &&
      hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
    // This environment has a native %IteratorPrototype%; use it instead
    // of the polyfill.
    IteratorPrototype = NativeIteratorPrototype;
  }

  var Gp = GeneratorFunctionPrototype.prototype =
    Generator.prototype = Object.create(IteratorPrototype);
  GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
  GeneratorFunctionPrototype.constructor = GeneratorFunction;
  GeneratorFunctionPrototype[toStringTagSymbol] =
    GeneratorFunction.displayName = "GeneratorFunction";

  // Helper for defining the .next, .throw, and .return methods of the
  // Iterator interface in terms of a single ._invoke method.
  function defineIteratorMethods(prototype) {
    ["next", "throw", "return"].forEach(function(method) {
      prototype[method] = function(arg) {
        return this._invoke(method, arg);
      };
    });
  }

  exports.isGeneratorFunction = function(genFun) {
    var ctor = typeof genFun === "function" && genFun.constructor;
    return ctor
      ? ctor === GeneratorFunction ||
        // For the native GeneratorFunction constructor, the best we can
        // do is to check its .name property.
        (ctor.displayName || ctor.name) === "GeneratorFunction"
      : false;
  };

  exports.mark = function(genFun) {
    if (Object.setPrototypeOf) {
      Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
    } else {
      genFun.__proto__ = GeneratorFunctionPrototype;
      if (!(toStringTagSymbol in genFun)) {
        genFun[toStringTagSymbol] = "GeneratorFunction";
      }
    }
    genFun.prototype = Object.create(Gp);
    return genFun;
  };

  // Within the body of any async function, `await x` is transformed to
  // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
  // `hasOwn.call(value, "__await")` to determine if the yielded value is
  // meant to be awaited.
  exports.awrap = function(arg) {
    return { __await: arg };
  };

  function AsyncIterator(generator, PromiseImpl) {
    function invoke(method, arg, resolve, reject) {
      var record = tryCatch(generator[method], generator, arg);
      if (record.type === "throw") {
        reject(record.arg);
      } else {
        var result = record.arg;
        var value = result.value;
        if (value &&
            typeof value === "object" &&
            hasOwn.call(value, "__await")) {
          return PromiseImpl.resolve(value.__await).then(function(value) {
            invoke("next", value, resolve, reject);
          }, function(err) {
            invoke("throw", err, resolve, reject);
          });
        }

        return PromiseImpl.resolve(value).then(function(unwrapped) {
          // When a yielded Promise is resolved, its final value becomes
          // the .value of the Promise<{value,done}> result for the
          // current iteration.
          result.value = unwrapped;
          resolve(result);
        }, function(error) {
          // If a rejected Promise was yielded, throw the rejection back
          // into the async generator function so it can be handled there.
          return invoke("throw", error, resolve, reject);
        });
      }
    }

    var previousPromise;

    function enqueue(method, arg) {
      function callInvokeWithMethodAndArg() {
        return new PromiseImpl(function(resolve, reject) {
          invoke(method, arg, resolve, reject);
        });
      }

      return previousPromise =
        // If enqueue has been called before, then we want to wait until
        // all previous Promises have been resolved before calling invoke,
        // so that results are always delivered in the correct order. If
        // enqueue has not been called before, then it is important to
        // call invoke immediately, without waiting on a callback to fire,
        // so that the async generator function has the opportunity to do
        // any necessary setup in a predictable way. This predictability
        // is why the Promise constructor synchronously invokes its
        // executor callback, and why async functions synchronously
        // execute code before the first await. Since we implement simple
        // async functions in terms of async generators, it is especially
        // important to get this right, even though it requires care.
        previousPromise ? previousPromise.then(
          callInvokeWithMethodAndArg,
          // Avoid propagating failures to Promises returned by later
          // invocations of the iterator.
          callInvokeWithMethodAndArg
        ) : callInvokeWithMethodAndArg();
    }

    // Define the unified helper method that is used to implement .next,
    // .throw, and .return (see defineIteratorMethods).
    this._invoke = enqueue;
  }

  defineIteratorMethods(AsyncIterator.prototype);
  AsyncIterator.prototype[asyncIteratorSymbol] = function () {
    return this;
  };
  exports.AsyncIterator = AsyncIterator;

  // Note that simple async functions are implemented on top of
  // AsyncIterator objects; they just return a Promise for the value of
  // the final result produced by the iterator.
  exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
    if (PromiseImpl === void 0) PromiseImpl = Promise;

    var iter = new AsyncIterator(
      wrap(innerFn, outerFn, self, tryLocsList),
      PromiseImpl
    );

    return exports.isGeneratorFunction(outerFn)
      ? iter // If outerFn is a generator, return the full iterator.
      : iter.next().then(function(result) {
          return result.done ? result.value : iter.next();
        });
  };

  function makeInvokeMethod(innerFn, self, context) {
    var state = GenStateSuspendedStart;

    return function invoke(method, arg) {
      if (state === GenStateExecuting) {
        throw new Error("Generator is already running");
      }

      if (state === GenStateCompleted) {
        if (method === "throw") {
          throw arg;
        }

        // Be forgiving, per 25.3.3.3.3 of the spec:
        // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
        return doneResult();
      }

      context.method = method;
      context.arg = arg;

      while (true) {
        var delegate = context.delegate;
        if (delegate) {
          var delegateResult = maybeInvokeDelegate(delegate, context);
          if (delegateResult) {
            if (delegateResult === ContinueSentinel) continue;
            return delegateResult;
          }
        }

        if (context.method === "next") {
          // Setting context._sent for legacy support of Babel's
          // function.sent implementation.
          context.sent = context._sent = context.arg;

        } else if (context.method === "throw") {
          if (state === GenStateSuspendedStart) {
            state = GenStateCompleted;
            throw context.arg;
          }

          context.dispatchException(context.arg);

        } else if (context.method === "return") {
          context.abrupt("return", context.arg);
        }

        state = GenStateExecuting;

        var record = tryCatch(innerFn, self, context);
        if (record.type === "normal") {
          // If an exception is thrown from innerFn, we leave state ===
          // GenStateExecuting and loop back for another invocation.
          state = context.done
            ? GenStateCompleted
            : GenStateSuspendedYield;

          if (record.arg === ContinueSentinel) {
            continue;
          }

          return {
            value: record.arg,
            done: context.done
          };

        } else if (record.type === "throw") {
          state = GenStateCompleted;
          // Dispatch the exception by looping back around to the
          // context.dispatchException(context.arg) call above.
          context.method = "throw";
          context.arg = record.arg;
        }
      }
    };
  }

  // Call delegate.iterator[context.method](context.arg) and handle the
  // result, either by returning a { value, done } result from the
  // delegate iterator, or by modifying context.method and context.arg,
  // setting context.delegate to null, and returning the ContinueSentinel.
  function maybeInvokeDelegate(delegate, context) {
    var method = delegate.iterator[context.method];
    if (method === undefined) {
      // A .throw or .return when the delegate iterator has no .throw
      // method always terminates the yield* loop.
      context.delegate = null;

      if (context.method === "throw") {
        // Note: ["return"] must be used for ES3 parsing compatibility.
        if (delegate.iterator["return"]) {
          // If the delegate iterator has a return method, give it a
          // chance to clean up.
          context.method = "return";
          context.arg = undefined;
          maybeInvokeDelegate(delegate, context);

          if (context.method === "throw") {
            // If maybeInvokeDelegate(context) changed context.method from
            // "return" to "throw", let that override the TypeError below.
            return ContinueSentinel;
          }
        }

        context.method = "throw";
        context.arg = new TypeError(
          "The iterator does not provide a 'throw' method");
      }

      return ContinueSentinel;
    }

    var record = tryCatch(method, delegate.iterator, context.arg);

    if (record.type === "throw") {
      context.method = "throw";
      context.arg = record.arg;
      context.delegate = null;
      return ContinueSentinel;
    }

    var info = record.arg;

    if (! info) {
      context.method = "throw";
      context.arg = new TypeError("iterator result is not an object");
      context.delegate = null;
      return ContinueSentinel;
    }

    if (info.done) {
      // Assign the result of the finished delegate to the temporary
      // variable specified by delegate.resultName (see delegateYield).
      context[delegate.resultName] = info.value;

      // Resume execution at the desired location (see delegateYield).
      context.next = delegate.nextLoc;

      // If context.method was "throw" but the delegate handled the
      // exception, let the outer generator proceed normally. If
      // context.method was "next", forget context.arg since it has been
      // "consumed" by the delegate iterator. If context.method was
      // "return", allow the original .return call to continue in the
      // outer generator.
      if (context.method !== "return") {
        context.method = "next";
        context.arg = undefined;
      }

    } else {
      // Re-yield the result returned by the delegate method.
      return info;
    }

    // The delegate iterator is finished, so forget it and continue with
    // the outer generator.
    context.delegate = null;
    return ContinueSentinel;
  }

  // Define Generator.prototype.{next,throw,return} in terms of the
  // unified ._invoke helper method.
  defineIteratorMethods(Gp);

  Gp[toStringTagSymbol] = "Generator";

  // A Generator should always return itself as the iterator object when the
  // @@iterator function is called on it. Some browsers' implementations of the
  // iterator prototype chain incorrectly implement this, causing the Generator
  // object to not be returned from this call. This ensures that doesn't happen.
  // See https://github.com/facebook/regenerator/issues/274 for more details.
  Gp[iteratorSymbol] = function() {
    return this;
  };

  Gp.toString = function() {
    return "[object Generator]";
  };

  function pushTryEntry(locs) {
    var entry = { tryLoc: locs[0] };

    if (1 in locs) {
      entry.catchLoc = locs[1];
    }

    if (2 in locs) {
      entry.finallyLoc = locs[2];
      entry.afterLoc = locs[3];
    }

    this.tryEntries.push(entry);
  }

  function resetTryEntry(entry) {
    var record = entry.completion || {};
    record.type = "normal";
    delete record.arg;
    entry.completion = record;
  }

  function Context(tryLocsList) {
    // The root entry object (effectively a try statement without a catch
    // or a finally block) gives us a place to store values thrown from
    // locations where there is no enclosing try statement.
    this.tryEntries = [{ tryLoc: "root" }];
    tryLocsList.forEach(pushTryEntry, this);
    this.reset(true);
  }

  exports.keys = function(object) {
    var keys = [];
    for (var key in object) {
      keys.push(key);
    }
    keys.reverse();

    // Rather than returning an object with a next method, we keep
    // things simple and return the next function itself.
    return function next() {
      while (keys.length) {
        var key = keys.pop();
        if (key in object) {
          next.value = key;
          next.done = false;
          return next;
        }
      }

      // To avoid creating an additional object, we just hang the .value
      // and .done properties off the next function object itself. This
      // also ensures that the minifier will not anonymize the function.
      next.done = true;
      return next;
    };
  };

  function values(iterable) {
    if (iterable) {
      var iteratorMethod = iterable[iteratorSymbol];
      if (iteratorMethod) {
        return iteratorMethod.call(iterable);
      }

      if (typeof iterable.next === "function") {
        return iterable;
      }

      if (!isNaN(iterable.length)) {
        var i = -1, next = function next() {
          while (++i < iterable.length) {
            if (hasOwn.call(iterable, i)) {
              next.value = iterable[i];
              next.done = false;
              return next;
            }
          }

          next.value = undefined;
          next.done = true;

          return next;
        };

        return next.next = next;
      }
    }

    // Return an iterator with no values.
    return { next: doneResult };
  }
  exports.values = values;

  function doneResult() {
    return { value: undefined, done: true };
  }

  Context.prototype = {
    constructor: Context,

    reset: function(skipTempReset) {
      this.prev = 0;
      this.next = 0;
      // Resetting context._sent for legacy support of Babel's
      // function.sent implementation.
      this.sent = this._sent = undefined;
      this.done = false;
      this.delegate = null;

      this.method = "next";
      this.arg = undefined;

      this.tryEntries.forEach(resetTryEntry);

      if (!skipTempReset) {
        for (var name in this) {
          // Not sure about the optimal order of these conditions:
          if (name.charAt(0) === "t" &&
              hasOwn.call(this, name) &&
              !isNaN(+name.slice(1))) {
            this[name] = undefined;
          }
        }
      }
    },

    stop: function() {
      this.done = true;

      var rootEntry = this.tryEntries[0];
      var rootRecord = rootEntry.completion;
      if (rootRecord.type === "throw") {
        throw rootRecord.arg;
      }

      return this.rval;
    },

    dispatchException: function(exception) {
      if (this.done) {
        throw exception;
      }

      var context = this;
      function handle(loc, caught) {
        record.type = "throw";
        record.arg = exception;
        context.next = loc;

        if (caught) {
          // If the dispatched exception was caught by a catch block,
          // then let that catch block handle the exception normally.
          context.method = "next";
          context.arg = undefined;
        }

        return !! caught;
      }

      for (var i = this.tryEntries.length - 1; i >= 0; --i) {
        var entry = this.tryEntries[i];
        var record = entry.completion;

        if (entry.tryLoc === "root") {
          // Exception thrown outside of any try block that could handle
          // it, so set the completion value of the entire function to
          // throw the exception.
          return handle("end");
        }

        if (entry.tryLoc <= this.prev) {
          var hasCatch = hasOwn.call(entry, "catchLoc");
          var hasFinally = hasOwn.call(entry, "finallyLoc");

          if (hasCatch && hasFinally) {
            if (this.prev < entry.catchLoc) {
              return handle(entry.catchLoc, true);
            } else if (this.prev < entry.finallyLoc) {
              return handle(entry.finallyLoc);
            }

          } else if (hasCatch) {
            if (this.prev < entry.catchLoc) {
              return handle(entry.catchLoc, true);
            }

          } else if (hasFinally) {
            if (this.prev < entry.finallyLoc) {
              return handle(entry.finallyLoc);
            }

          } else {
            throw new Error("try statement without catch or finally");
          }
        }
      }
    },

    abrupt: function(type, arg) {
      for (var i = this.tryEntries.length - 1; i >= 0; --i) {
        var entry = this.tryEntries[i];
        if (entry.tryLoc <= this.prev &&
            hasOwn.call(entry, "finallyLoc") &&
            this.prev < entry.finallyLoc) {
          var finallyEntry = entry;
          break;
        }
      }

      if (finallyEntry &&
          (type === "break" ||
           type === "continue") &&
          finallyEntry.tryLoc <= arg &&
          arg <= finallyEntry.finallyLoc) {
        // Ignore the finally entry if control is not jumping to a
        // location outside the try/catch block.
        finallyEntry = null;
      }

      var record = finallyEntry ? finallyEntry.completion : {};
      record.type = type;
      record.arg = arg;

      if (finallyEntry) {
        this.method = "next";
        this.next = finallyEntry.finallyLoc;
        return ContinueSentinel;
      }

      return this.complete(record);
    },

    complete: function(record, afterLoc) {
      if (record.type === "throw") {
        throw record.arg;
      }

      if (record.type === "break" ||
          record.type === "continue") {
        this.next = record.arg;
      } else if (record.type === "return") {
        this.rval = this.arg = record.arg;
        this.method = "return";
        this.next = "end";
      } else if (record.type === "normal" && afterLoc) {
        this.next = afterLoc;
      }

      return ContinueSentinel;
    },

    finish: function(finallyLoc) {
      for (var i = this.tryEntries.length - 1; i >= 0; --i) {
        var entry = this.tryEntries[i];
        if (entry.finallyLoc === finallyLoc) {
          this.complete(entry.completion, entry.afterLoc);
          resetTryEntry(entry);
          return ContinueSentinel;
        }
      }
    },

    "catch": function(tryLoc) {
      for (var i = this.tryEntries.length - 1; i >= 0; --i) {
        var entry = this.tryEntries[i];
        if (entry.tryLoc === tryLoc) {
          var record = entry.completion;
          if (record.type === "throw") {
            var thrown = record.arg;
            resetTryEntry(entry);
          }
          return thrown;
        }
      }

      // The context.catch method must only be called with a location
      // argument that corresponds to a known catch block.
      throw new Error("illegal catch attempt");
    },

    delegateYield: function(iterable, resultName, nextLoc) {
      this.delegate = {
        iterator: values(iterable),
        resultName: resultName,
        nextLoc: nextLoc
      };

      if (this.method === "next") {
        // Deliberately forget the last sent value so that we don't
        // accidentally pass it on to the delegate.
        this.arg = undefined;
      }

      return ContinueSentinel;
    }
  };

  // Regardless of whether this script is executing as a CommonJS module
  // or not, return the runtime object so that we can declare the variable
  // regeneratorRuntime in the outer scope, which allows this module to be
  // injected easily by `bin/regenerator --include-runtime script.js`.
  return exports;

}(
  // If this script is executing as a CommonJS module, use module.exports
  // as the regeneratorRuntime namespace. Otherwise create a new empty
  // object. Either way, the resulting object will be used to initialize
  // the regeneratorRuntime variable at the top of this file.
  typeof module === "object" ? module.exports : {}
));

try {
  regeneratorRuntime = runtime;
} catch (accidentalStrictMode) {
  // This module should not be running in strict mode, so the above
  // assignment should always work unless something is misconfigured. Just
  // in case runtime.js accidentally runs in strict mode, we can escape
  // strict mode using a global Function call. This could conceivably fail
  // if a Content Security Policy forbids using Function, but in that case
  // the proper solution is to fix the accidental strict mode problem. If
  // you've misconfigured your bundler to force strict mode and applied a
  // CSP to forbid Function, and you're not willing to fix either of those
  // problems, please detail your unique predicament in a GitHub issue.
  Function("r", "regeneratorRuntime = r")(runtime);
}

八、添加全局正在加载请求

image.png
image.png

九、navigator标签传参

image.png

十、data中只存放标签wxml中要使用的数据,否则存放过多会影响小程序的性能

image.png

image.png

十一、点击轮播图,预览大图

image.png

十二、授权获取 收货地址

image.png

法一、

  handleChooseAddress(){
    // 1、获取 权限状态
    wx.getSetting({
      success: res1=> {
        // 2、获取权限状态 
       const scopeAddress = res1.authSetting['scope.address']
       if (scopeAddress == true || scopeAddress == undefined){
        wx.chooseAddress({
          success: res2 => {
            console.log(res2)
          }
        })
       }else{
        // 3、用户 以前拒绝过授权权限 先诱导用户打开授权页面
        wx.openSetting({
          success: res3 => {
            wx.chooseAddress({
              success: res2 => {
                console.log(res2)
              }
            })
          }
        })
       }
      }
    }) 
  }

法二、使用异步
utils - asyncWx.js

export const getSetting = () => {
  return new Promise((resolve, reject) => {
    wx.getSetting({
      success(res) {
        resolve(res);
      },
      fail(error){
        reject(error);
      }
    });
  })
}

export const chooseAddress = () => {
  return new Promise((resolve, reject) => {
    wx.chooseAddress({
      success(res) {
        resolve(res);
      },
      fail(error){
        reject(error);
      }
    });
  })
}

export const openSetting = () => {
  return new Promise((resolve, reject) => {
    wx.openSetting({
      success(res) {
        resolve(res);
      },
      fail(error){
        reject(error);
      }
    });
  })
}

index.js

// 引入使用async文件
import regeneratorRuntime from '../../lib/runtime/runtime' 
import {getSetting,chooseAddress,openSetting} from '../../utils/asyncWx.js';

Page({
  data: {
  },

  onLoad: function () {
    
  },

  async handleChooseAddress(){
    try{
      // 1、获取 权限状态
      const res1 = await getSetting();
      const scopeAddress = res1.authSetting['scope.address'];

      //2、判断权限状态
      if (scopeAddress == false){
        // 3、诱导用户打开授权页面
        await openSetting();
      }
      // 4、调用获取收货地址的api 
      const address = await chooseAddress();
      // 5、将地址存入缓存
      wx.setStorageSync('address', address)
    }catch(error){
      console.log(error)
    }
  }
})
image.png

十三、购物车静态页面

<!-- 购物车内容 -->
<view class="cart_content">
  <view class="cart_title">购物车</view>
  <view class="cart_main">
    <view class="cart_item">
      <!-- 复选框 -->
      <view class="cart_chk_wrap">
        <checkbox-group bindchange="">
          <checkbox></checkbox>
        </checkbox-group>
      </view>
      <!-- 商品图片 -->
      <navigator class="cart_img_wrap">
        <image mode="widthFix" src="https://timgsa.baidu.com/timg?image&quality=80&size=b9999_10000&sec=1592977852744&di=0bf69429957c11855803514b2c2dde0e&imgtype=0&src=http%3A%2F%2Fa3.att.hudong.com%2F14%2F75%2F01300000164186121366756803686.jpg"></image>
      </navigator>
      <!-- 商品信息 -->
      <view class="cart_info_wrap">
        <view class="goods_name">重磅!“孟晚舟引渡案”日程确定:8月17日恢复引渡听证会,法院希望在2021年5月前结案</view>
        <view class="goods_price_wrap">
          <view class="goods_price">¥9999</view>
          <view class="cart_num_tool">
            <view class="num_edit">-</view>
            <view class="goods_num">10</view>
            <view class="num_edit">+</view>
          </view>
        </view>
      </view>

    </view>
  </view>
</view>
.cart_content {
  .cart_title {
    padding: 20rpx;
    font-style: 36rpx;
    color: var(--themeColor);
    border-top: 1rpx solid currentColor;
    border-bottom: 1rpx solid currentColor;
  }

  .cart_main {
    .cart_item {
      display: flex;
      padding: 10rpx;
      border-bottom: 1rpx solid #ccc;

      .cart_chk_wrap {
        display: flex;
        justify-content: center;
        align-items: center;
        checkbox-group {
          checkbox {

          }
        }
      }

      .cart_img_wrap {
        flex:2;
        display: flex;
        justify-content: center;
        align-items: center;
        image {
          width: 80%;
        }
      }

      .cart_info_wrap {
        flex: 4;
        display: flex;
        flex-direction: column;
        justify-content: space-around;
        padding: 10rpx;
        .goods_name {
          /*显示2行,超出省略号表示*/
          display: -webkit-box;
          overflow: hidden;
          -webkit-box-orient:vertical;
          -webkit-line-clamp: 2;
          color: #666;
          margin: 20rpx;
        }

        .goods_price_wrap {
          display: flex;
          justify-content: space-between;
          .goods_price {
            color: var(--themeColor);
            font-style: 34rpx;
          }

          .cart_num_tool {
            display: flex;
            .num_edit {
              width: 50rpx;
              height: 50rpx;
              display: flex;
              justify-content: center;
              align-items: center;
              border: 1px solid #ccc;
            }

            .goods_num {
              width: 50rpx;
              height: 50rpx;
              display: flex;
              justify-content: center;
              align-items: center;
            }
          }
        }
      }
    }
  }
}
image.png
<!-- 底部工具栏 -->
<view class="footer_tool">
  <!-- 全选 -->
  <view class="all_chk_wrap">
    <checkbox-group bindchange="">
      <checkbox>全选</checkbox>
    </checkbox-group>
  </view>
  <!-- 总价格 -->
  <view class="total_price_wrap">
    <view class="total_price">
      合计:<text class="total_price_text">¥666</text>
    </view>
    <view>包含运费</view>
  </view>
  <!-- 结算 -->
  <view class="order_pay_wrap">结算2</view>
</view>
.footer_tool {
  position: fixed;
  bottom: 90rpx;
  left: 0;
  width: 100%;
  height: 90rpx;
  background-color: #fff;
  display: flex;
  border-top: 1rpx solid #ccc;
  .all_chk_wrap {
    flex: 2;
    display: flex;
    justify-content: center;
    align-items: center;
  }

  .total_price_wrap {
    flex: 5;
    text-align: right;
    padding-right: 15rpx;
    .total_price {
      .total_price_text {
        color: var(--themeColor);
        font-size: 34rpx;
        font-weight: 600;
      }
    }
  }

  .order_pay_wrap {
    flex: 3;
    background-color: var(--themeColor);
    color: #fff;
    font-size: 32rpx;
    display: flex;
    justify-content: center;
    align-items: center;
  }
}

image.png

十四、加入购物车

image.png

let index = cart.findIndex(v=>v.goods_id == this.GoodsInfo.id)
GoodsInfo存放商品详情
在下面位置新增代码checked = true 用来购物车中选中状态
this.GoodsInfo.num =1;
this.GoodsInfo.checked = true;

image.png

image.png

十五、购物车全选

image.png
Page({
  data: {
    cart: [],
    allChecked: false
  },
  onShow(){
    const cart = wx.getStorageSync('cart') || [];
    // 1、计算全选
    // every 数组方法 遍历数组 会接收一个回调函数 每个回调函数都返回true 那么every方法的返回值为true
    // 只要有一个回调函数返回了false 那么不在循环执行,直接返回false
   // 空数组 调用every方法 返回值就是true
    const allChecked = cart.length ? cart.every( v=> v.checked) : false;
   // 2、 给data赋值
    this.setData({
        cart,
        allChecked
    })
  }
})
<checkbox-group bindchange="">
    <checkbox checked="{{allChecked}}">全选</checkbox>
</checkbox-group>

十六、购物车总价与总数量

image.png
Page({
  data: {
    cart: [],
    allChecked: false,
    totalPrice: 0,
    totalNum: 0
  },
  onShow(){
    const cart = wx.getStorageSync('cart') || [];
    // 1、计算全选
    // every 数组方法 遍历数组 会接收一个回调函数 每个回调函数都返回true 那么every方法的返回值为true
    // 只要有一个回调函数返回了false 那么不在循环执行,直接返回false
   // 空数组 调用every方法 返回值就是true
    // const allChecked = cart.length ? cart.every( v=> v.checked) : false;
    
    // 1、计算总价和总数量
    let allChecked = true;
    let totalPrice = 0;
    let totalNum = 0;
    cart.forEach(v => {
      if (v.checked) {
        totalPrice +=v.num * v.goods_price;
        totalNum +=v.num;
      }else{
        allChecked = false;
      }
    })
    // 判断数组是否为空
    allChecked = cart.length !=0 ? allChecked  : false;
    // 2、 给data赋值
    this.setData({
        cart,
        allChecked,
        totalPrice ,
        totalNum 
    })
  }
})
image.png

image.png

封装这部分代码


image.png

全选 反选


image.png

image.png

商品数量的编辑


image.png
image.png

image.png
image.png

image.png

微信支付


image.png

调用订单接口 获取订单编号
调用预支付接口(参数:订单编号)


获取如下参数

调用微信支付
wx.requestPayment({
  timeStamp: '',
  nonceStr: '',
  package: '',
  signType: '',
  paySign: '',
  success: res => {}
})
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