多个相似Controller模板写法
- (id)initWithTitle:(NSString *)title viewClass:(Class)viewClass {
self = [super init];
if (!self) return nil;
self.title = title;
self.viewClass = viewClass;
return self;
}
- (void)loadView {
self.view = self.viewClass.new;
self.view.backgroundColor = [UIColor whiteColor];
}
基本
MASExampleBasicView
int padding = 10;
[greenView makeConstraints:^(MASConstraintMaker *make) {
// greenView顶部距离父视图顶部间距>=10
make.top.greaterThanOrEqualTo(superview.top).offset(padding);
// greenView左边距离父视图左边间距==10
make.left.equalTo(superview.left).offset(padding);
// greenView底部距离blueView顶部间距==-10,说明blueView在greenView下方
make.bottom.equalTo(blueView.top).offset(-padding);
// greenView右边距离redView左边间距==-10,说明redView在greenView右方
make.right.equalTo(redView.left).offset(-padding);
// greenView宽度==redView宽度
make.width.equalTo(redView.width);
// greenView高度==redView高度
make.height.equalTo(redView.height);
// greenView高度==blue高度
make.height.equalTo(blueView.height);
}];
更新修改
MASExampleUpdateView
+ (BOOL)requiresConstraintBasedLayout {
// 我们应该在自定义View中重写这个方法。如果我们要使用Auto Layout布局当前视图,应该设置为返回YES。
return YES;
}
// 苹果推荐的更新约束的地方
- (void)updateConstraints {
[self.growingButton updateConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self);
// 降低优先度,相当于设置一个最小值
make.width.equalTo(@(self.buttonSize.width)).priorityLow();
make.height.equalTo(@(self.buttonSize.height)).priorityLow();
// 设置最大值不超过self的宽度/高度
make.width.lessThanOrEqualTo(self);
make.height.lessThanOrEqualTo(self);
}];
// 最后才调用父方法
[super updateConstraints];
}
- (void)didTapGrowButton:(UIButton *)button {
self.buttonSize = CGSizeMake(self.buttonSize.width * 1.3, self.buttonSize.height * 1.3);
// 告诉self约束准备更新
[self setNeedsUpdateConstraints];
// 更新约束
[self updateConstraintsIfNeeded];
[UIView animateWithDuration:0.4 animations:^{
// 更新视图
[self layoutIfNeeded];
}];
}
重设
MASExampleRemakeView
重设使用方法remakeConstraints
remakeConstraints和updateConstraints类似,只是remakeConstraints会删除旧的约束,添加新的约束
而updateConstraints则会更新出现在block里的约束
使用常量
MASExampleConstantsView
Masonry可以使用标量和结构体(CGPoint、CGSize之类的)
Edges
MASExampleSidesView
[view mas_makeConstraints:^(MASConstraintMaker *make) {
// 一次设好上下左右间距的方法
make.edges.equalTo(lastView).insets(UIEdgeInsetsMake(5, 10, 15, 20));
}];
AspectFit
MASExampleAspectFitView
//设置约束
[self addSubview:_topView];
[_topView makeConstraints:^(MASConstraintMaker *make) {
make.top.left.and.right.equalTo(self);
}];
[self addSubview:_bottomView];
[_bottomView makeConstraints:^(MASConstraintMaker *make) {
make.left.right.and.bottom.equalTo(self);
make.top.equalTo(_topView.mas_bottom);
make.height.equalTo(_topView.mas_height);
}];
[_topView addSubview:_topInnerView];
[_topInnerView makeConstraints:^(MASConstraintMaker *make) {
make.width.equalTo(_topInnerView.mas_height).multipliedBy(3);
make.center.equalTo(_topView);
make.width.and.height.lessThanOrEqualTo(_topView);
make.width.and.height.equalTo(_topView).priorityLow();
}];
[_bottomView addSubview:_bottomInnerView];
[_bottomInnerView makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(_bottomInnerView.mas_width).multipliedBy(3);
make.center.equalTo(_bottomView);
make.width.and.height.lessThanOrEqualTo(_bottomView);
make.width.and.height.equalTo(_bottomView).priorityLow();
}];
PS:设置约束的时候两个视图要在同一父视图上或者有关系
简单动画
MASExampleAnimatedView
- (void)makeConstraints {
int padding = self.padding;
UIEdgeInsets paddingInserts = UIEdgeInsetsMake(padding, padding, padding, padding);
[self.greenView makeConstraints:^(MASConstraintMaker *make) {
[self.animateArray addObjectsFromArray:@[
make.edges.equalTo(self).offset(paddingInserts).priorityLow(),
make.right.equalTo(self.redView.mas_left).offset(-padding),
make.bottom.equalTo(self.blueView.mas_top).offset(-padding)
]
];
make.size.equalTo(self.redView);
make.height.equalTo(self.blueView);
}];
[self.redView makeConstraints:^(MASConstraintMaker *make) {
[self.animateArray addObjectsFromArray:@[
make.edges.equalTo(self).offset(paddingInserts).priorityLow(),
make.bottom.equalTo(self.blueView.mas_top).offset(-padding)
]
];
}];
[self.blueView makeConstraints:^(MASConstraintMaker *make) {
[self.animateArray addObject:make.edges.equalTo(self).offset(paddingInserts).priorityLow()];
}];
}
// 移动到window显示的时候开始动画
- (void)didMoveToWindow {
[self layoutIfNeeded];
if (self.window) {
self.isAnimating = YES;
[self anmateWithInvertedInserts:NO];
}
}
- (void)willMoveToWindow:(UIWindow *)newWindow {
self.isAnimating = newWindow != nil;
}
- (void)anmateWithInvertedInserts:(BOOL)invertedInserts {
if (!self.isAnimating) {
return;
}
int padding = invertedInserts ? 100 : self.padding;
UIEdgeInsets paddingInserts = UIEdgeInsetsMake(padding, padding, padding, padding);
// 遍历之前存储的约束、依次修改
for (MASConstraint *constraint in self.animateArray) {
constraint.insets = paddingInserts;
}
// 使用动画更新视图
[UIView animateWithDuration:1.0 animations:^{
[self layoutIfNeeded];
} completion:^(BOOL finished) {
[self anmateWithInvertedInserts:!invertedInserts];
}];
}
长文本约束
MASExampleLabelView
主要存在两种情况
1.右边短文本,左边长文本。
重写layoutSubviews方法确定短文本宽度,由此确定长文本宽度,设置preferredMaxLayoutWidth
左边短文本,右边长文本。与上面一样处理
[self.longLabel makeConstraints:^(MASConstraintMaker *make) {
make.left.equalTo(self.left).insets(kPadding);
make.top.equalTo(self.top).insets(kPadding);
}];
[self.shortLabel makeConstraints:^(MASConstraintMaker *make) {
make.centerY.equalTo(self.longLabel.centerY);
make.right.equalTo(self.right).insets(kPadding);
}];
- (void)layoutSubviews {
[super layoutSubviews];
// 使用Autolayout,由此方法获取真实的frame
CGFloat width = CGRectGetMinX(self.shortLabel.frame) - kPadding.left;
width -= CGRectGetMinX(self.longLabel.frame);
self.longLabel.preferredMaxLayoutWidth = width;
//再次调用,重新计算
[super layoutSubviews];
}
2.上面长文本,下面固定
- (void)makeConstraints {
UIView *superView = self;
[self.longLabel makeConstraints:^(MASConstraintMaker *make) {
make.top.equalTo(superView.top).offset(kPadding);
make.left.equalTo(superView.left).offset(kPadding);
make.right.equalTo(superView.right).offset(-kPadding);
make.bottom.equalTo(self.shortLabel.top).offset(-kPadding);
}];
[self.shortLabel makeConstraints:^(MASConstraintMaker *make) {
make.edges.equalTo(superView).offset(kInserts).priorityLow();
make.left.equalTo(superView.left).offset(kPadding);
}];
}
ScrollView
ScrollView的约束一般是在其上面添加一个contentView通过约束这个contentView来达到效果
- (void)generateContent {
UIView* contentView = UIView.new;
[self.scrollView addSubview:contentView];
[contentView makeConstraints:^(MASConstraintMaker *make) {
// 上下左右与scrollView间距为0,宽度相同,垂直滚动的scrollView必须确定宽度
make.edges.equalTo(self.scrollView);
make.width.equalTo(self.scrollView);
}];
// 开始计算contentView的高度
UIView *lastView;
CGFloat height = 25;
for (int i = 0; i < 10; i++) {
UIView *view = UIView.new;
view.backgroundColor = [self randomColor];
[contentView addSubview:view];
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(singleTap:)];
[view addGestureRecognizer:singleTap];
[view mas_makeConstraints:^(MASConstraintMaker *make) {
make.top.equalTo(lastView ? lastView.bottom : @0);
make.left.equalTo(@0);
make.width.equalTo(contentView.width);
make.height.equalTo(@(height));
}];
height += 25;
lastView = view;
}
[contentView makeConstraints:^(MASConstraintMaker *make) {
// 对contentView高度进行约束
make.bottom.equalTo(lastView.bottom);
}];
}
Array
多个view对齐的约束
- (void)updateConstraints {
[self.buttonViews updateConstraints:^(MASConstraintMaker *make) {
// 添加baseline对齐
make.baseline.equalTo(self.mas_centerY).with.offset(self.offset);
}];
//最后才调用
[super updateConstraints];
}
AttributeChaining
链式语法
[greenView mas_makeConstraints:^(MASConstraintMaker *make) {
// chain attributes
make.top.and.left.equalTo(superview).insets(padding);
// 相当于
// make.top.greaterThanOrEqualTo(superview).insets(padding);
// make.left.greaterThanOrEqualTo(superview).insets(padding);
make.bottom.equalTo(blueView.mas_top).insets(padding);
make.right.equalTo(redView.mas_left).insets(padding);
make.width.equalTo(redView.mas_width);
make.height.equalTo(@[redView, blueView]);
}];
间距
利用预先设定好的间距布局
view.layoutMargins = UIEdgeInsetsMake(5, 10, 15, 20);
[self addSubview:view];
[view mas_makeConstraints:^(MASConstraintMaker *make) {
make.top.equalTo(lastView.topMargin);
make.bottom.equalTo(lastView.bottomMargin);
make.left.equalTo(lastView.leftMargin);
make.right.equalTo(lastView.rightMargin);
}];
多个控件固定间隔的等间隔排列
MASExampleDistributeView
/**
* 多个控件固定间隔的等间隔排列,变化的是控件的长度或者宽度值
*
* @param axisType 轴线方向
* @param fixedSpacing 间隔大小
* @param leadSpacing 头部间隔
* @param tailSpacing 尾部间隔
*/
- (void)mas_distributeViewsAlongAxis:(MASAxisType)axisType
withFixedSpacing:(CGFloat)fixedSpacing l
eadSpacing:(CGFloat)leadSpacing
tailSpacing:(CGFloat)tailSpacing;
/**
* 多个固定大小的控件的等间隔排列,变化的是间隔的空隙
*
* @param axisType 轴线方向
* @param fixedItemLength 每个控件的固定长度或者宽度值
* @param leadSpacing 头部间隔
* @param tailSpacing 尾部间隔
*/
- (void)mas_distributeViewsAlongAxis:(MASAxisType)axisType
withFixedItemLength:(CGFloat)fixedItemLength
leadSpacing:(CGFloat)leadSpacing
tailSpacing:(CGFloat)tailSpacing;
LayoutGuide
MASExampleLayoutGuideViewController
[topView makeConstraints:^(MASConstraintMaker *make) {
make.top.equalTo(self.mas_topLayoutGuide);
make.left.equalTo(self.view);
make.right.equalTo(self.view);
make.height.equalTo(@40);
}];
[topSubview makeConstraints:^(MASConstraintMaker *make) {
make.top.equalTo(self.mas_topLayoutGuide);
make.centerX.equalTo(@0);
make.width.equalTo(@20);
make.height.equalTo(@20);
}];
[bottomView makeConstraints:^(MASConstraintMaker *make) {
make.bottom.equalTo(self.mas_bottomLayoutGuide);
make.left.equalTo(self.view);
make.right.equalTo(self.view);
make.height.equalTo(@40);
}];