Android原生股票图-分时图讲解和绘制(一)
Android原生股票图-分时图讲解和绘制(二)
Android原生股票图-K线图讲解和绘制(一)
在 分时图讲解(一)中我们主要实现分时图的绘制和CJL图、MACD图的绘制,以及各个线段的含义和X轴、Y轴各坐标值的含义等等。在这篇片文章中将进一步讲解分时图的绘制过程。
一、BaseMinuteView基类的讲解
- 首先BaseMinuteView要继承View,实现OnGestureListener和OnScaleGestureListener接口。
1、在onMeasure()和onSizeChanged()我们主要获取MainView和ChildView的Width和Height。在两个方法的具体用法在里就不多说了网上一搜一大推。。。。。。。
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int heightSpecSize = MeasureSpec.getSize(heightMeasureSpec);
setMeasuredDimension(widthMeasureSpec, heightMeasureSpec);
int height = heightSpecSize - mTopPadding - mBottomPadding - mVolumeTextHeight;
if (isDrawChildView) {
this.mMainHeight = (int) (height * 0.75f);
this.mVolumeHeight = (int) (height * 0.25f);
} else {
this.mMainHeight = (int) (height * 1f);
this.mVolumeHeight = (int) (height * 0f);
}
this.mWidth = getMeasuredWidth();
notifyChanged();
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
int height = h - mTopPadding - mBottomPadding - mVolumeTextHeight;
if (isDrawChildView) {
this.mMainHeight = (int) (height * 0.75f);
this.mVolumeHeight = (int) (height * 0.25f);
} else {
this.mMainHeight = (int) (height * 1f);
this.mVolumeHeight = (int) (height * 0f);
}
this.mWidth = w;
notifyChanged();
}
2、点击手势
// 单击, 触摸屏按下时立刻触发
@Override
public boolean onDown(MotionEvent e) {
Log.i("--->", "onDown");
return false;
}
//短按, 触摸屏按下后片刻后抬起,会触发这个手势,如果迅速抬起则不会
@Override
public void onShowPress(MotionEvent e) {
}
//抬起, 手指离开触摸屏时触发(长按、滚动、滑动时,不会触发这个手势)
@Override
public boolean onSingleTapUp(MotionEvent e) {
switch (e.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.i("--->", "ACTION_DOWN");
break;
case MotionEvent.ACTION_UP: //双指点击时不会触发
Log.i("--->", "ACTION_UP");
if (isClosePress) {
if (isDrawChildView) {
//当点击时间小于2000ms时,为交互时间
if (System.currentTimeMillis() - mClickTime < 500) {
float downX = e.getX();
float downY = e.getY();
jumpToCJLAndMACL(downX, downY);
}
}
} else {
isClosePress = true;
}
break;
case MotionEvent.ACTION_MOVE:
Log.i("--->", "ACTION_MOVE");
break;
}
return false;
}
//滚动, 触摸屏按下后移动
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
return false;
}
//长按, 触摸屏按下后既不抬起也不移动,过一段时间后触发
@Override
public void onLongPress(MotionEvent e) {
isLongPress = true;
isClosePress = false;
calculateSelectedX(e.getX());
invalidate();
}
//滑动, 触摸屏按下后快速移动并抬起,会先触发滚动手势,跟着触发一个滑动手势
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
return false;
}
在这个接口回调方法中主要在onSingleTapUp()方法中进行单指点击调用jumpToCJLAndMACL(float downX, float downY)来切换CJL图和MACD图。
在onLongPress()长按回调方法触发calculateSelectedX(float x)来显示弹框。
3、缩放手势
主要在onScale()方法中通过获取detector.getScaleFactor()缩放因子mOldScale ,然后在onScaleEnd()方法中通过和1进行比较来判断放大和缩小。
@Override
public boolean onScale(ScaleGestureDetector detector) {
if (!isScaleEnable()) {
return false;
}
mOldScale = 1.0f;
float f = detector.getScaleFactor();
mOldScale *= f;
return true;
}
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
return true;
}
@Override
public void onScaleEnd(ScaleGestureDetector detector) {
if (isClosePress) {
if (mOldScale > 1.0f) { //放大
mOnScaleGestureListener.setLoseNumber();
} else { //收缩
mOnScaleGestureListener.setAddNumber();
}
}
}
一、MinuteTimeView分时图实现类的讲解
在这个类中主要实现分时图、CJL图和MACD图的计算和绘制。
1、X轴(时间轴)的绘制
"tradeRanges": [
{
"start": 1539867600000,
"end": 1539882000000
},
{
"start": 1539910800000,
"end": 1539915300000
},
{
"start": 1539916200000,
"end": 1539919800000
},
{
"start": 1539927000000,
"end": 1539932400000
}
],
在时间数组中主要提供一天各时间段的时间,我们首先计算这个时间段的时间总和,然后用Width除以时间总和得到X轴单位变化率。
if (mTimes.size() != 0) {//计算时间总数
for (int i = 0; i < mTimes.size(); i++) {
mStartTime = mTimes.get(i).getStartDate();
mEndTime = mTimes.get(i).getEndDate();
mTotalTime += mEndTime.getTime() - mStartTime.getTime();
}
} else {
mTotalTime = mMainEndTime.getTime() - mMainStartTime.getTime();
}
调用getX(int position)方法获取每个点对应X轴的位置。
/**
* 根据索引获取x的值
*/
private float getX(int position) {
mCount = 0;
if (mPoints.size() == 0 || mPoints == null || position == -1) {
return 0;
}
Long dateTime = mPoints.get(position).getDate().getTime();
for (int i = 0; i < mTimes.size(); i++) {
Long startTime = mTimes.get(i).getStartDate().getTime();
Long endTime = mTimes.get(i).getEndDate().getTime();
if (dateTime >= startTime && dateTime <= endTime) {
mCount += (dateTime - startTime) / ONE_MINUTE;
break;
} else {
mCount += (endTime - startTime) / ONE_MINUTE;
}
}
float c = mCount * mScaleX;
return mCount * mScaleX;
}
2、成交价和均线
后台返回成交价和均价时,可能当时的值没有抓取到,就以null的形式传给我们。我处理的方式时当遇到null的字段是置为-1,当绘制遇到-1时就跳点绘制。
如图所示,我们把所有的数据存放到数组中。形成一个链表,去点的操作类似于链表的操作。首先我们lastPoint和curPoint同时指向链表的第一个元素。然后进行遍历,当值指向第二和第三个元素里面的元素时里面的值为空,跳过此点。只到指向第四个元素,此时让lastPoint和curPoint同时指向他。
然后lastPoint指向第五个元素此时里面不为空,就连接lastPoint和curPoint画线,然后把lastPoint移动到第六个元素、curPoint移动到第五个元素,后面画法以此类推。
- 具体代码如下:
//绘制平均线和成交价
if (mPoints.size() > 0) {
mPricePaint.setColor(getResources().getColor(R.color.chart_FFFFFF));
IMinuteLine lastPoint = null;
float lastX = 0;
for (int i = 0; i < mPoints.size(); i++) {
if (mPoints.get(i).getLast() != -1) {
lastPoint = mPoints.get(i);
lastX = getX(i);
break;
}
}
for (int i = 0; i < mPoints.size(); i++) {
if (mPoints.get(i).getLast() == -1) {
continue;
}
IMinuteLine curPoint = mPoints.get(i);
float curX = getX(i);
if ((i - lastX / mScaleX) > 1) { //控制的最大个数时断点
lastPoint = curPoint;
lastX = curX;
}
if (lastPoint.getLast() != -1 && curPoint.getLast() != -1) {
canvas.drawLine(lastX + mBaseTimePadding - mScaleX / 2,
getY(lastPoint.getLast()),
curX + mBaseTimePadding - mScaleX / 2,
getY(curPoint.getLast()),
mPricePaint); //成交价
}
if (lastPoint.getAverage() > mValueMin && lastPoint.getAverage() < mValueMax && lastPoint.getAverage() != -1 &&
curPoint.getAverage() > mValueMin && curPoint.getAverage() < mValueMax && curPoint.getAverage() != -1) {
canvas.drawLine(lastX + mBaseTimePadding - mScaleX / 2,
getY(lastPoint.getAverage()),
curX + mBaseTimePadding - mScaleX / 2,
getY(curPoint.getAverage()),
mPriceAveragePaint); //均价线
}
if (isDrawChildView) {
if (isCJL) {
if (i == 0) {
try {
//CJL成交量(柱状图)
if (Double.valueOf(curPoint.getUpdown()) > 0) {
mVolumePaint.setColor(getResources().getColor(R.color.color_positive_value));
} else if (Double.valueOf(curPoint.getUpdown()) < 0) {
mVolumePaint.setColor(getResources().getColor(R.color.color_negative_value));
} else {
mVolumePaint.setColor(getResources().getColor(R.color.chart_text));
}
} catch (Exception e) {
e.printStackTrace();
}
} else {
try {
//CJL成交量(柱状图)
if ((curPoint.getLast() - lastPoint.getLast()) > 0) {
mVolumePaint.setColor(getResources().getColor(R.color.color_positive_value));
} else if ((curPoint.getLast() - lastPoint.getLast()) < 0) {
mVolumePaint.setColor(getResources().getColor(R.color.color_negative_value));
} else {
mVolumePaint.setColor(getResources().getColor(R.color.chart_text));
}
} catch (Exception e) {
e.printStackTrace();
}
}
canvas.drawLine(curX + mBaseTimePadding - mPointWidth * 0.5f,
mMainHeight + mVolumeTextHeight + mVolumeHeight,
curX + mBaseTimePadding - mPointWidth * 0.5f,
getVolumeCJLY(curPoint.getVolume()),
mVolumePaint);
} else {
//MACD成交量(柱状图)
if (curPoint.getMacd() > 0) {
mVolumePaint.setColor(getResources().getColor(R.color.color_positive_value));
canvas.drawLine(curX + mBaseTimePadding - mPointWidth * 0.5f,
getMACDLineY(0),
curX + mBaseTimePadding - mPointWidth * 0.5f,
getMACDLineY(curPoint.getMacd()),
mVolumePaint);
} else if (curPoint.getMacd() < 0) {
mVolumePaint.setColor(getResources().getColor(R.color.color_negative_value));
canvas.drawLine(curX + mBaseTimePadding - mPointWidth * 0.5f,
getMACDLineY(0),
curX + mBaseTimePadding - mPointWidth * 0.5f,
getMACDLineY(curPoint.getMacd()),
mVolumePaint);
}
}
}
//给上一个只赋值
lastPoint = curPoint;
lastX = curX;
}
}
3、CJL和MACD切换时,点击区域的判断
首先我们在onSingleTapUp进行点击手势判断,当点击和手指抬起的时间差小于500ms时认为是有效点击。
@Override
public boolean onSingleTapUp(MotionEvent e) {
switch (e.getAction()) {
case MotionEvent.ACTION_DOWN:
// Log.i("--->", "ACTION_DOWN");
break;
case MotionEvent.ACTION_UP: //双指点击时不会触发
// Log.i("--->", "ACTION_UP");
if (isClosePress) {
if (isDrawChildView) {
//当点击时间小于500ms时,为交互时间
if (System.currentTimeMillis() - mClickTime < 500) {
float downX = e.getX();
float downY = e.getY();
jumpToCJLAndMACL(downX, downY);
}
}
} else {
isClosePress = true;
}
break;
case MotionEvent.ACTION_MOVE:
// Log.i("--->", "ACTION_MOVE");
break;
}
return false;
}
然后对点击区域的判断,如果在该点击区域内,就触发CJL和MACD的切换。
//CJL和MACL之间的切换
@Override
protected void jumpToCJLAndMACL(float downX, float downY) {
//点击子试图判断
if (downX > 0 && downX < mWidth) {
if (downY > mMainHeight + mVolumeTextHeight && downY < mMainHeight + mVolumeTextHeight + mVolumeHeight) {
Log.d("--->", "x = " + downX + ";" + "y = " + downY);
isCJL = !isCJL;
invalidate();
}
}
//点击文字判断
if (downX > 0 && downX < mBaseTextPaddingLeft + mTextPaint.measureText("MACD") + 10) {
if (downY > mMainHeight && downY < mMainHeight + mVolumeTextHeight) {
Log.d("--->", "x = " + downX + ";" + "y = " + downY);
isCJL = !isCJL;
invalidate();
}
}
}
根据isCJL进行切换判断:
if (isDrawChildView) {
//GJL
if (isCJL) {
drawCJL(canvas);
} else {
drawMACD(canvas);
}
}
4、内存回收
当Bitmap我们使用过后要及时的进行内存回收以免造成内存泄漏。
//释放内存
public void releaseMemory() {
if (mBitmapLogo != null) {
if (!mBitmapLogo.isRecycled()) {
mBitmapLogo.recycle();
mBitmapLogo = null;
}
}
}