RunLoop常见的应用场景

以下关于RunLoop的资料都比较好:


RunLoop使用场景


一、保证线程长时间存活

  • 问题描述:不希望一些花费时间较长的操作阻塞主线程而导致界面卡顿,就需要创建一个子线程,然后把该操作放在子线程中来处理。可是当子线程中的任务执行完毕后,子线程就会被销毁掉。
@interface YTThread : NSThread
@end

@implementation YTThread

- (void)dealloc {
    NSLog(@"%s",__func__);
}

@end
- (void)viewDidLoad {
    [super viewDidLoad];
    self.title = @"RunLoop";
    
    [self threadTest];
}

- (void)threadTest {
    YTThread *thread = [[YTThread alloc] initWithTarget:self selector:@selector(subThreadOpetion) object:nil];
    [thread start];
}

- (void)subThreadOpetion {
    @autoreleasepool {
        NSLog(@"%@----子线程任务开始",[NSThread currentThread]);
        [NSThread sleepForTimeInterval:3.0];
        NSLog(@"%@----子线程任务结束",[NSThread currentThread]);
    }
}
2017-05-27 11:05:05.444 MXBarManagerDemo[23405:2814835] <YTThread: 0x600000268300>{number = 3, name = (null)}----子线程任务开始
2017-05-27 11:05:08.450 MXBarManagerDemo[23405:2814835] <YTThread: 0x600000268300>{number = 3, name = (null)}----子线程任务结束
2017-05-27 11:05:08.450 MXBarManagerDemo[23405:2814835] -[YTThread dealloc]
  • 当子线程中任务执行完后线程被立刻销毁。如果程序中需要经常在子线程中执行任务,频繁的创建和销毁线程会造成资源的浪费。这时可以使用RunLoop来让该线程长时间存活而不被销毁。如下所示:
@interface TestRunLoopViewController ()

@property (nonatomic, strong) NSThread *subThread;

@end

@implementation TestRunLoopViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    self.title = @"RunLoop";
    
    [self threadTest];
}

- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
    [self performSelector:@selector(subThreadOpetion) onThread:self.subThread withObject:nil waitUntilDone:NO];
}

- (void)threadTest {
    YTThread *thread = [[YTThread alloc] initWithTarget:self selector:@selector(subThreadEntryPoint) object:nil];
    [thread setName:@"YTThread"];
    [thread start];
    self.subThread = thread;
}

- (void)subThreadEntryPoint {
    @autoreleasepool {
        NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
        [runLoop addPort:[NSMachPort port] forMode:NSDefaultRunLoopMode];
        // NSLog(@"runLoop--%@", runLoop);
        NSLog(@"启动RunLoop前--%@",runLoop.currentMode);
        [runLoop run];
    }
}

- (void)subThreadOpetion {
    @autoreleasepool {
        NSLog(@"%@----子线程任务开始",[NSThread currentThread]);
        [NSThread sleepForTimeInterval:3.0];
        NSLog(@"%@----子线程任务结束",[NSThread currentThread]);
    }
}

@end
2017-05-27 11:17:26.064 MXBarManagerDemo[23458:2865125] 启动RunLoop前--(null)
2017-05-27 11:17:30.627 MXBarManagerDemo[23458:2865125] <YTThread: 0x600000269640>{number = 3, name = YTThread}----子线程任务开始
2017-05-27 11:17:33.632 MXBarManagerDemo[23458:2865125] <YTThread: 0x600000269640>{number = 3, name = YTThread}----子线程任务结束
2017-05-27 11:17:36.319 MXBarManagerDemo[23458:2865125] <YTThread: 0x600000269640>{number = 3, name = YTThread}----子线程任务开始
2017-05-27 11:17:39.325 MXBarManagerDemo[23458:2865125] <YTThread: 0x600000269640>{number = 3, name = YTThread}----子线程任务结束
2017-05-27 11:17:56.479 MXBarManagerDemo[23458:2865125] <YTThread: 0x600000269640>{number = 3, name = YTThread}----子线程任务开始
2017-05-27 11:17:59.482 MXBarManagerDemo[23458:2865125] <YTThread: 0x600000269640>{number = 3, name = YTThread}----子线程任务结束

注意几点:

1、获取RunLoop只能使用 [NSRunLoop currentRunLoop] 或 [NSRunLoop mainRunLoop]。

应用程序并不需要自己创建RunLoop,而是要在合适的时间启动runloop。 CF框架源码中有CFRunLoopGetCurrent(void) 和 CFRunLoopGetMain(void),查看源码可知,这两个API中,都是先从全局字典中取。如果没有与该线程对应的RunLoop,那么就会帮我们创建一个RunLoop(创建RunLoop的过程在函数_CFRunLoopGet0(pthread_t t)中)。

2、即使RunLoop开始运行,如果RunLoop 中的 modes 为空,或者要执行的mode里没有item,那么RunLoop会直接在当前loop中返回,并进入睡眠状态。

如注释掉[runLoop addPort:[NSMachPort port] forMode:NSDefaultRunLoopMode];(查看注释前后打印出的runLoop),点击视图,控制台不会有任何输出,因为mode 中并没有item任务。经过NSRunLoop封装后,只可以往mode中添加两类item任务:NSPort(对应的是source)、NSTimer。如果使用CFRunLoopRef,则可以使用C语言API,往mode中添加source、timer、observer。

3、自己创建的Thread中的任务是在kCFRunLoopDefaultMode这个mode中执行的。

查看modes

2017-05-27 14:13:53.475 MXBarManagerDemo[29040:3134640] runLoop--<CFRunLoop 0x610000175180 [0x108d9fe40]>{wakeup port = 0x731b, stopped = false, ignoreWakeUps = true, 
current mode = (none),
common modes = <CFBasicHash 0x610000058f00 [0x108d9fe40]>{type = mutable set, count = 1,
entries =>
    2 : <CFString 0x108d77970 [0x108d9fe40]>{contents = "kCFRunLoopDefaultMode"}
}
,
common mode items = (null),
modes = <CFBasicHash 0x610000058420 [0x108d9fe40]>{type = mutable set, count = 1,
entries =>
    2 : <CFRunLoopMode 0x610000183e90 [0x108d9fe40]>{name = kCFRunLoopDefaultMode, port set = 0x560b, queue = 0x6100001750c0, source = 0x6100001d40a0 (not fired), timer port = 0x7503, 
    sources0 = <CFBasicHash 0x600000058780 [0x108d9fe40]>{type = mutable set, count = 0,
entries =>
}
,
    sources1 = <CFBasicHash 0x60000005abe0 [0x108d9fe40]>{type = mutable set, count = 1,
entries =>
    1 : <CFRunLoopSource 0x60000017b480 [0x108d9fe40]>{signalled = No, valid = Yes, order = 200, context = <CFMachPort 0x600000544570 [0x108d9fe40]>{valid = Yes, port = 7603, source = 0x60000017b480, callout = __NSFireMachPort (0x1080a0737), context = <CFMachPort context 0x60000005cdd0>}}
}
,
    observers = (null),
    timers = (null),
    currently 517558433 (51534038374775) / soft deadline in: 1.84466925e+10 sec (@ -1) / hard deadline in: 1.84466925e+10 sec (@ -1)
},

}
}
2017-05-27 14:13:53.476 MXBarManagerDemo[29040:3134640] 启动RunLoop前--(null)
2017-05-27 14:16:58.114 MXBarManagerDemo[29040:3134640] <YTThread: 0x61800007a0c0>{number = 3, name = YTThread}----子线程任务开始
2017-05-27 14:17:01.115 MXBarManagerDemo[29040:3134640] <YTThread: 0x61800007a0c0>{number = 3, name = YTThread}----子线程任务结束

4、在子线程创建好后,最好所有的任务都放在AutoreleasePool中。

  • 举例
    YYKit中使用YYWebImageOperation对网络图片进行下载请求,使用[self performSelector:@selector(_startRequest:) onThread:[self.class _networkThread] withObject:nil waitUntilDone:NO];将任务丢到后台线程的 RunLoop 中。
// runs on network thread
- (void)_startOperation {
    if ([self isCancelled]) return;
    @autoreleasepool {
        // get image from cache
        if (_cache &&
            !(_options & YYWebImageOptionUseNSURLCache) &&
            !(_options & YYWebImageOptionRefreshImageCache)) {
            UIImage *image = [_cache getImageForKey:_cacheKey withType:YYImageCacheTypeMemory];
            if (image) {
                [_lock lock];
                if (![self isCancelled]) {
                    if (_completion) _completion(image, _request.URL, YYWebImageFromMemoryCache, YYWebImageStageFinished, nil);
                }
                [self _finish];
                [_lock unlock];
                return;
            }
            if (!(_options & YYWebImageOptionIgnoreDiskCache)) {
                __weak typeof(self) _self = self;
                dispatch_async([self.class _imageQueue], ^{
                    __strong typeof(_self) self = _self;
                    if (!self || [self isCancelled]) return;
                    UIImage *image = [self.cache getImageForKey:self.cacheKey withType:YYImageCacheTypeDisk];
                    if (image) {
                        [self.cache setImage:image imageData:nil forKey:self.cacheKey withType:YYImageCacheTypeMemory];
                        [self performSelector:@selector(_didReceiveImageFromDiskCache:) onThread:[self.class _networkThread] withObject:image waitUntilDone:NO];
                    } else {
                        [self performSelector:@selector(_startRequest:) onThread:[self.class _networkThread] withObject:nil waitUntilDone:NO];
                    }
                });
                return;
            }
        }
    }
    [self performSelector:@selector(_startRequest:) onThread:[self.class _networkThread] withObject:nil waitUntilDone:NO];
}
/// Network thread entry point.
+ (void)_networkThreadMain:(id)object {
    @autoreleasepool {
        [[NSThread currentThread] setName:@"com.ibireme.yykit.webimage.request"];
        NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
        [runLoop addPort:[NSMachPort port] forMode:NSDefaultRunLoopMode];
        [runLoop run];
    }
}

/// Global image request network thread, used by NSURLConnection delegate.
+ (NSThread *)_networkThread {
    static NSThread *thread = nil;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        thread = [[NSThread alloc] initWithTarget:self selector:@selector(_networkThreadMain:) object:nil];
        if ([thread respondsToSelector:@selector(setQualityOfService:)]) {
            thread.qualityOfService = NSQualityOfServiceBackground;
        }
        [thread start];
    });
    return thread;
}

二、RunLoop如何保证NSTimer在视图滑动时依然能正常运转

  • 问题描述:UITableView的header 上是一个横向ScrollView,使用NSTimer每隔几秒切换一张图片,当滑动UITableView的时顶部的scollView并不会切换图片;UITableView有显示倒计时的Label,当滑动tableView时倒计时就停止了。

  • 创建定时器的两种方法

    方法1和方法2等价,区别:方法2默认也是将timer添加到NSDefaultRunLoopMode下的,并且会自动fire。

- (void)viewDidLoad {
    [super viewDidLoad];
    
    // 方法1
    NSTimer *timer = [NSTimer timerWithTimeInterval:1.0 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES];
    [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];
    [timer fire];
    
    // 方法2
    // [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES];
}
    
- (void)timerUpdate {
    NSLog(@"当前线程:%@",[NSThread currentThread]);
    NSLog(@"启动RunLoop后--%@",[NSRunLoop currentRunLoop].currentMode);
//    NSLog(@"currentRunLoop:%@",[NSRunLoop currentRunLoop]);
    dispatch_async(dispatch_get_main_queue(), ^{
        self.count ++;
        NSString *timerText = [NSString stringWithFormat:@"计时器:%ld",self.count];
        self.timerLabel.text = timerText;
    });
}
2017-05-27 17:21:55.418 MXBarManagerDemo[32985:3929954] 当前线程:<NSThread: 0x600000066140>{number = 1, name = main}
2017-05-27 17:21:55.419 MXBarManagerDemo[32985:3929954] 启动RunLoop后--kCFRunLoopDefaultMode
  • 原因:滑动scrollView时主线程的RunLoop 会切换到UITrackingRunLoopMode这个Mode,执行的也是UITrackingRunLoopMode下的任务(Mode中的item),而timer 是添加在NSDefaultRunLoopMode下的,所以timer任务并不会执行。只有当UITrackingRunLoopMode的任务执行完毕,RunLoop切换到NSDefaultRunLoopMode后,才会继续执行timer。

  • 解决方法:需要在添加timer 时,将mode 设置为NSRunLoopCommonModes即可,只针对方法1。方法2因为是固定添加到defaultMode中,就不要用了。

关于timer的坑

上面的示例是在主线程中使用timer。在子线程中使用timer也可解决上面的问题,但需注意的是把timer加入到当前runloop后,必须让runloop 运行起来,否则timer仅执行一次。

- (void)viewDidLoad {
    [super viewDidLoad];
    ......
    
    [self createThread];
}

- (void)createThread {
    NSThread *subThread = [[NSThread alloc] initWithTarget:self selector:@selector(timerTest) object:nil];
    [subThread start];
    self.subThread = subThread;
}

- (void)timerTest {
    @autoreleasepool {
        NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
        NSLog(@"启动RunLoop前--%@",runLoop.currentMode);
        NSLog(@"currentRunLoop:%@",[NSRunLoop currentRunLoop]);
        // 方法1
        //    NSTimer *timer = [NSTimer timerWithTimeInterval:1.0 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES];
        //    [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];
        //    [timer fire];
        
        // 方法2
        [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES];
        
        [[NSRunLoop currentRunLoop] run];
    }
}

- (void)timerUpdate {
    NSLog(@"当前线程:%@",[NSThread currentThread]);
    NSLog(@"启动RunLoop后--%@",[NSRunLoop currentRunLoop].currentMode);
    //    NSLog(@"currentRunLoop:%@",[NSRunLoop currentRunLoop]);
    dispatch_async(dispatch_get_main_queue(), ^{
        self.count ++;
        NSString *timerText = [NSString stringWithFormat:@"计时器:%ld",self.count];
        self.timerLabel.text = timerText;
    });
}

添加timer 前的控制台输出:

2017-05-27 22:31:41.162 MXBarManagerDemo[704:80646] 启动RunLoop前--(null)
2017-05-27 22:31:41.163 MXBarManagerDemo[704:80646] currentRunLoop:<CFRunLoop 0x60000016b340 [0x10d83ce40]>{wakeup port = 0x741b, stopped = false, ignoreWakeUps = true, 
current mode = (none),
common modes = <CFBasicHash 0x600000240450 [0x10d83ce40]>{type = mutable set, count = 1,
entries =>
    2 : <CFString 0x10d814970 [0x10d83ce40]>{contents = "kCFRunLoopDefaultMode"}
}
,
common mode items = (null),
modes = <CFBasicHash 0x600000242ca0 [0x10d83ce40]>{type = mutable set, count = 1,
entries =>
    2 : <CFRunLoopMode 0x600000199570 [0x10d83ce40]>{name = kCFRunLoopDefaultMode, port set = 0x560b, queue = 0x600000168ac0, source = 0x6000001d8600 (not fired), timer port = 0x7603, 
    sources0 = (null),
    sources1 = (null),
    observers = (null),
    timers = (null),
    currently 517588301 (785273542974) / soft deadline in: 1.84467433e+10 sec (@ -1) / hard deadline in: 1.84467433e+10 sec (@ -1)
},

}
}

添加timer后的控制台输出:

2017-05-27 22:32:33.924 MXBarManagerDemo[704:80646] 当前线程:<NSThread: 0x61000006e180>{number = 3, name = (null)}
2017-05-27 22:32:33.924 MXBarManagerDemo[704:80646] 启动RunLoop后--kCFRunLoopDefaultMode
2017-05-27 22:32:33.927 MXBarManagerDemo[704:80646] currentRunLoop:<CFRunLoop 0x60000016b340 [0x10d83ce40]>{wakeup port = 0x741b, stopped = false, ignoreWakeUps = true, 
current mode = kCFRunLoopDefaultMode,
common modes = <CFBasicHash 0x600000240450 [0x10d83ce40]>{type = mutable set, count = 1,
entries =>
    2 : <CFString 0x10d814970 [0x10d83ce40]>{contents = "kCFRunLoopDefaultMode"}
}
,
common mode items = (null),
modes = <CFBasicHash 0x600000242ca0 [0x10d83ce40]>{type = mutable set, count = 1,
entries =>
    2 : <CFRunLoopMode 0x600000199570 [0x10d83ce40]>{name = kCFRunLoopDefaultMode, port set = 0x560b, queue = 0x600000168ac0, source = 0x6000001d8600 (not fired), timer port = 0x7603, 
    sources0 = (null),
    sources1 = (null),
    observers = (null),
    timers = <CFArray 0x6180000bda60 [0x10d83ce40]>{type = mutable-small, count = 1, values = (
    0 : <CFRunLoopTimer 0x618000169000 [0x10d83ce40]>{valid = Yes, firing = Yes, interval = 5, tolerance = 0, next fire date = 517588354 (-0.00657904148 @ 838031380701), callout = (NSTimer) [TestRunLoopViewController timerUpdate] (0x10cb44ec4 / 0x10ca00960) (/Users/yitudev/Library/Developer/CoreSimulator/Devices/CA10957A-B14D-4E49-80EE-E2B23C4E6183/data/Containers/Bundle/Application/8809F8A7-130A-4AC5-B9D6-798FFB53C6B1/MXBarManagerDemo.app/MXBarManagerDemo), context = <CFRunLoopTimer context 0x618000024880>}
)},
    currently 517588354 (838035515992) / soft deadline in: 1.84467432e+10 sec (@ -1) / hard deadline in: 1.84467432e+10 sec (@ -1)
},

}
}
  • 从控制台输出可以看出,timer确实被添加到NSDefaultRunLoopMode中了。可是添加到子线程中的NSDefaultRunLoopMode里,无论如何滚动,timer都能够很正常的运转。

解释:多线程与runloop的关系 —— 每一个线程都有一个与之关联的RunLoop,而每一个RunLoop可能会有多个Mode。CPU会在多个线程间切换来执行任务,呈现出多个线程同时执行的效果。执行的任务其实就是RunLoop去各个Mode里执行各个item。因为RunLoop是独立的两个,相互不会影响,所以在子线程添加timer,滑动视图时,timer能正常运行。

  • 结论

1、如果是在主线程中运行timer,想要timer在某界面有视图滚动时依然能正常运转,那么将timer添加到RunLoop中时,就需要设置mode 为NSRunLoopCommonModes。

2、如果是在子线程中运行timer,那么将timer添加到RunLoop中后,Mode设置为NSDefaultRunLoopMode或NSRunLoopCommonModes均可,但是需要保证RunLoop在运行,且其中有任务。


三、RunLoop如何保证不影响UI卡顿

  • 问题描述:UITableView、UICollectionView等延迟加载图片。

以UITableView 的 cell 上显示网络图片为例,需要两步:1、下载网络图片;2、将网络图片设置到UIImageView上。为了不影响滑动第1步一般都是放在子线程处理,第2步回到主线程设置。model切换调用方法performSelector:withObject:afterDelay:inModes:,如下(方法2):

UIImage *downloadedImage = ....;
// 方法1
// self.myImageView.image = downloadedImage;
// 方法2
[self.myImageView performSelector:@selector(setImage:) withObject:downloadedImage afterDelay:0 inModes:@[NSDefaultRunLoopMode]];
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    static NSString *identifier = @"cell";
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
    if (cell == nil) {
        cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier];
    }

    for (NSInteger i = 1; i <= 5; i++) {
        [[cell.contentView viewWithTag:i] removeFromSuperview];
    }

    UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(5, 5, 300, 25)];
    label.backgroundColor = [UIColor clearColor];
    label.textColor = [UIColor redColor];
    label.text = [NSString stringWithFormat:@"%zd - Drawing index is top priority", indexPath.row];
    label.font = [UIFont boldSystemFontOfSize:13];
    label.tag = 1;
    [cell.contentView addSubview:label];

    UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(105, 20, 85, 85)];
    imageView.tag = 2;
    NSString *path = [[NSBundle mainBundle] pathForResource:@"timg" ofType:@"jpeg"];
    UIImage *image = [UIImage imageWithContentsOfFile:path];
    imageView.contentMode = UIViewContentModeScaleAspectFit;
    imageView.image = image; // 方法1设置图片
//    [imageView performSelectorOnMainThread:@selector(setImage:) withObject:image waitUntilDone:NO modes:@[NSDefaultRunLoopMode]]; // 方法2设置图片
    NSLog(@"current:%@", [NSRunLoop currentRunLoop].currentMode);
    [cell.contentView addSubview:imageView];

    UIImageView *imageView2 = [[UIImageView alloc] initWithFrame:CGRectMake(200, 20, 85, 85)];
    imageView2.tag = 3;
    UIImage *image2 = [UIImage imageWithContentsOfFile:path];
    imageView2.contentMode = UIViewContentModeScaleAspectFit;
    imageView2.image = image2;
//    [imageView2 performSelectorOnMainThread:@selector(setImage:) withObject:image2 waitUntilDone:NO modes:@[NSDefaultRunLoopMode]];
    [cell.contentView addSubview:imageView2];

    UILabel *label2 = [[UILabel alloc] initWithFrame:CGRectMake(5, 99, 300, 35)];
    label2.lineBreakMode = NSLineBreakByWordWrapping;
    label2.numberOfLines = 0;
    label2.backgroundColor = [UIColor clearColor];
    label2.textColor = [UIColor colorWithRed:0 green:100.f / 255.f blue:0 alpha:1];
    label2.text = [NSString stringWithFormat:@"%zd - Drawing large image is low priority. Should be distributed into different run loop passes.", indexPath.row];
    label2.font = [UIFont boldSystemFontOfSize:13];
    label2.tag = 4;

    UIImageView *imageView3 = [[UIImageView alloc] initWithFrame:CGRectMake(5, 20, 85, 85)];
    imageView3.tag = 5;
    UIImage *image3 = [UIImage imageWithContentsOfFile:path];
    imageView3.contentMode = UIViewContentModeScaleAspectFit;
    imageView3.image = image3;
//    [imageView3 performSelectorOnMainThread:@selector(setImage:) withObject:image3 waitUntilDone:NO modes:@[NSDefaultRunLoopMode]];
    [cell.contentView addSubview:label2];
    [cell.contentView addSubview:imageView3];

    return cell;
}

如上所示,一个Cell里有两个Label,和三个imageView,这里的图片是非常高清的。

1、方法1:为imageView设置image,是在UITrackingRunLoopMode中进行的,如果图片很大,图片解压缩和渲染肯定会很耗时,那么卡顿就是必然的。

2、方法2: 切换到NSDefaultRunLoopMode中,一个runloop循环要解压和渲染18张大图(假如一个页面能显示6行,每行3张图),耗时肯定超过50ms(1/60s)。我们可以继续来优化,一次runloop循环,仅渲染一张大图片,分18次来渲染,这样每一次runloop耗时就比较短了,滑动起来就会非常顺畅。这也是 RunLoopWorkDistribution 中的做法,即:首先创建一个单例,单例中定义了几个数组,用来存要在runloop循环中执行的任务,然后为主线程的runloop添加一个CFRunLoopObserver,当主线程在NSDefaultRunLoopMode中执行完任务,即将睡眠前,执行一个单例中保存的一次图片渲染任务。关键代码看 RunLoopWorkDistribution 类即可。


四、使用RunLoop 监测主线程卡顿

  • 问题描述:用RunLoop 监测主线程的卡顿,并将卡顿时的线程堆栈信息保存下来,下次上传到服务器。

  • RunLoop 的内部逻辑:


    image
  • 伪代码如下:

{
    /// 1. 通知Observers,即将进入RunLoop
    /// 此处有Observer会创建AutoreleasePool: _objc_autoreleasePoolPush();
    __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__(kCFRunLoopEntry);
    do {

        /// 2. 通知 Observers: 即将触发 Timer 回调。
        __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__(kCFRunLoopBeforeTimers);
        /// 3. 通知 Observers: 即将触发 Source (非基于port的,Source0) 回调。
        __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__(kCFRunLoopBeforeSources);
        __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__(block);

        /// 4. 触发 Source0 (非基于port的) 回调。
        __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__(source0);
        __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__(block);

        /// 6. 通知Observers,即将进入休眠
        /// 此处有Observer释放并新建AutoreleasePool: _objc_autoreleasePoolPop(); _objc_autoreleasePoolPush();
        __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__(kCFRunLoopBeforeWaiting);

        /// 7. sleep to wait msg.
        mach_msg() -> mach_msg_trap();


        /// 8. 通知Observers,线程被唤醒
        __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__(kCFRunLoopAfterWaiting);

        /// 9. 如果是被Timer唤醒的,回调Timer
        __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__(timer);

        /// 9. 如果是被dispatch唤醒的,执行所有调用 dispatch_async 等方法放入main queue 的 block
        __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__(dispatched_block);

        /// 9. 如果如果Runloop是被 Source1 (基于port的) 的事件唤醒了,处理这个事件
        __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__(source1);


    } while (...);

    /// 10. 通知Observers,即将退出RunLoop
    /// 此处有Observer释放AutoreleasePool: _objc_autoreleasePoolPop();
    __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__(kCFRunLoopExit);
}
  • 实现思路:主线程的RunLoop是在应用启动时自动开启的,也没有超时时间,所以正常情况下,主线程的RunLoop 只会在 步骤2—9 之间无限循环下去。
    那么,我们只需要在主线程的RunLoop中添加一个observer,检测从 kCFRunLoopBeforeSources 到 kCFRunLoopBeforeWaiting 花费的时间是否过长。如果花费的时间大于某一个阙值,我们就认为有卡顿,并把当前的线程堆栈转储到文件中,并在以后某个合适的时间,将卡顿信息文件上传到服务器。

  • 代码如下:

#import <Foundation/Foundation.h>

@interface FluencyMonitor : NSObject

+ (instancetype)shareMonitor;

/**
 开始监控

 @param interval 定时器间隔时间
 @param fault 卡顿的阙值
 */
- (void)startWithInterval:(NSTimeInterval)interval fault:(NSTimeInterval)fault;

/**
 开始监控
 */
- (void)start;

/**
 停止监控
 */
- (void)stop;

@end
#import "FluencyMonitor.h"

#import <CrashReporter/CrashReporter.h>

@interface FluencyMonitor ()

@property (strong, nonatomic) NSThread *monitorThread;       /**< 监控线程 */
@property (assign, nonatomic) CFRunLoopObserverRef observer; /**< 观察者 */
@property (assign, nonatomic) CFRunLoopTimerRef timer;       /**< 定时器 */

@property (strong, nonatomic) NSDate *startDate; /**< 开始执行的时间 */
@property (assign, nonatomic) BOOL excuting;     /**< 执行时长 */

@property (assign, nonatomic) NSTimeInterval interval; /**< 定时器间隔时间 */
@property (assign, nonatomic) NSTimeInterval fault;    /**< 卡顿的阙值 */

@end

@implementation FluencyMonitor

static FluencyMonitor *instance = nil;

/**
 第一步:创建一个子线程,在线程启动时,启动其RunLoop

 @return <#return value description#>
 */
+ (instancetype)shareMonitor {
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        instance = [[[self class] alloc] init];
        instance.monitorThread = [[NSThread alloc] initWithTarget:self selector:@selector(monitorThreadEntryPoint) object:nil];
        [instance.monitorThread start];
    });

    return instance;
}

+ (instancetype)allocWithZone:(struct _NSZone *)zone {
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        instance = [super allocWithZone:zone];
    });
    return instance;
}

/**
 子线程中启动RunLoop
 */
+ (void)monitorThreadEntryPoint {
    @autoreleasepool {
        [[NSThread currentThread] setName:@"FluencyMonitor"];
        NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
        [runLoop addPort:[NSMachPort port] forMode:NSDefaultRunLoopMode];
        [runLoop run];
    }
}

/**
 第二步:开始监控,往主线程的RunLoop中添加一个observer,并往子线程中添加一个定时器,每0.5秒检测一次耗时的时长
 */
- (void)start {
    [self startWithInterval:1.0 fault:2.0];
}

/**
 开始监控

 @param interval 定时器间隔时间
 @param fault 卡顿的阙值:超出该阙值则被视为卡顿
 */
- (void)startWithInterval:(NSTimeInterval)interval fault:(NSTimeInterval)fault {
    _interval = interval;
    _fault = fault;

    if (_observer) {
        return;
    }

    // 1.创建observer
    CFRunLoopObserverContext context = {0, (__bridge void *)self, NULL, NULL, NULL};
    _observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopAllActivities, YES, 0, &runLoopObserverCallBack, &context);
    
    // 2.将observer添加到主线程的RunLoop中
    CFRunLoopAddObserver(CFRunLoopGetMain(), _observer, kCFRunLoopCommonModes);

    // 3.创建一个timer,并添加到子线程的RunLoop中
    [self performSelector:@selector(addTimerToMonitorThread) onThread:self.monitorThread withObject:nil waitUntilDone:NO modes:@[NSRunLoopCommonModes]];
}

/**
 创建一个定时器timer并添加到子线程的RunLoop中
 */
- (void)addTimerToMonitorThread {
    if (_timer) {
        return;
    }
    
    // 1.创建一个timer
    CFRunLoopRef currentRunLoop = CFRunLoopGetCurrent();
    CFRunLoopTimerContext context = {0, (__bridge void *)self, NULL, NULL, NULL};
    _timer = CFRunLoopTimerCreate(kCFAllocatorDefault, 0.1, _interval, 0, 0, &runLoopTimerCallBack, &context);
    
    // 2.添加到子线程的RunLoop中
    CFRunLoopAddTimer(currentRunLoop, _timer, kCFRunLoopCommonModes);
}

/**
 移除定时器
 */
- (void)removeTimer {
    if (_timer) {
        CFRunLoopRef currentRunLoop = CFRunLoopGetCurrent();
        CFRunLoopRemoveTimer(currentRunLoop, _timer, kCFRunLoopCommonModes);
        CFRelease(_timer);
        _timer = NULL;
    }
}

/**
 从主线程中移除观察者observer
 */
- (void)stop {
    if (_observer) {
        CFRunLoopRemoveObserver(CFRunLoopGetMain(), _observer, kCFRunLoopCommonModes);
        CFRelease(_observer);
        _observer = NULL;
    }

    [self performSelector:@selector(removeTimer) onThread:self.monitorThread withObject:nil waitUntilDone:NO modes:@[NSRunLoopCommonModes]];
}

/**
 处理卡顿信息:如上传到服务器等
 */
- (void)handleStackInfo {
    NSData *lagData = [[[PLCrashReporter alloc] initWithConfiguration:[[PLCrashReporterConfig alloc] initWithSignalHandlerType:PLCrashReporterSignalHandlerTypeBSD symbolicationStrategy:PLCrashReporterSymbolicationStrategyAll]] generateLiveReport];
    PLCrashReport *lagReport = [[PLCrashReport alloc] initWithData:lagData error:NULL];
    NSString *lagReportString = [PLCrashReportTextFormatter stringValueForCrashReport:lagReport withTextFormat:PLCrashReportTextFormatiOS];
    //将字符串上传服务器
    NSLog(@"lag happen, detail below: \n %@", lagReportString);
}

/**
 观察者回调处理:主线程中的block、交互事件、以及其他任务都是在kCFRunLoopBeforeSources 到 kCFRunLoopBeforeWaiting 之前执行,所以我在即将开始执行Sources 时,记录一下时间,并把正在执行任务的标记置为YES,将要进入睡眠状态时,将正在执行任务的标记置为NO

 @param observer <#observer description#>
 @param activity <#activity description#>
 @param info <#info description#>
 */
static void runLoopObserverCallBack(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info) {
    FluencyMonitor *monitor = (__bridge FluencyMonitor *)info;
    NSLog(@"MainRunLoop---%@", [NSThread currentThread]);
    switch (activity) {
    case kCFRunLoopEntry:
        NSLog(@"kCFRunLoopEntry");
        break;
    case kCFRunLoopBeforeTimers:
        NSLog(@"kCFRunLoopBeforeTimers");
        break;
    case kCFRunLoopBeforeSources:
        NSLog(@"kCFRunLoopBeforeSources");
        monitor.startDate = [NSDate date];
        monitor.excuting = YES;
        break;
    case kCFRunLoopBeforeWaiting:
        NSLog(@"kCFRunLoopBeforeWaiting");
        monitor.excuting = NO;
        break;
    case kCFRunLoopAfterWaiting:
        NSLog(@"kCFRunLoopAfterWaiting");
        break;
    case kCFRunLoopExit:
        NSLog(@"kCFRunLoopExit");
        break;
    default:
        break;
    }
}

/**
 定时器回调

 @param timer <#timer description#>
 @param info <#info description#>
 */
static void runLoopTimerCallBack(CFRunLoopTimerRef timer, void *info) {
    FluencyMonitor *monitor = (__bridge FluencyMonitor *)info;
    if (!monitor.excuting) {
        return;
    }

    // 如果主线程正在执行任务,并且这一次loop执行到 现在还没执行完,那就需要计算时间差
    NSTimeInterval excuteTime = [[NSDate date] timeIntervalSinceDate:monitor.startDate];
    NSLog(@"定时器---%@", [NSThread currentThread]);
    NSLog(@"主线程执行了---%f秒", excuteTime);

    if (excuteTime >= monitor.fault) {
        // 执行时间大于阈值时处理卡顿信息
        NSLog(@"线程卡顿了%f秒", excuteTime);
        [monitor handleStackInfo];
    }
}

@end
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