AssetDataBase
管理assets的各种接口,避免使用FileSystem带来的资源引用丢失等问题。
脚本必须放在Editor目录下。
- Create Asset
- Copy Asset
- Move Asset
- Rename Asset
- Delete Asset
- Load Asset
https://docs.unity3d.com/560/Documentation/ScriptReference/AssetDatabase.html
https://docs.unity3d.com/560/Documentation/Manual/AssetDatabase.html