Protobuf
是Google开发的一个网络通信协议,提供了高效率的序列化和反序列化机制,序列化就是把对象转换成二进制数据发送给服务端,反序列化就是将收到的二进制数据转换成对应的对象。官方版本支持Go,C++,Java,Python等语言。
Go语言中Protocol Buffers是一个灵活、高效的、自动化的用于对结构数据进行序列化和反序列化协议,与XML、Json相比,Protocol Buffers序列化后码流更小、速度理快、操作简单。
Protobuf优点
- 体积小,效率高
- 使用简单,兼容性好,维护简单
- 加密性好
- 跨平台
protoc版本
protoc --version
libprotoc 3.11.4
proto文件
syntax = "proto3";
package proto_jsonpb;
option go_package = "pb_models/pf";
message Doubles
{
double doubles = 1;
}
message Maps
{
map<string, string> maps = 1;
}
enum Status
{
UNKNOWN = 0;
RUNNING = 1;
STOPED = 2;
}
message UnionMappy
{
map<int64, int32> nums = 1;
map<string, string> strs = 2;
map<int32, Maps> impas = 3;
map<bool, bool> bl = 4;
map<string, Status> sts = 5;
map<int32, bool> i32bl = 6;
map<int64, bool> i64bl = 7;
}
代码实现
package main
import (
"fmt"
"github.com/golang/protobuf/proto"
"github.com/gtest/pb_models/pf"
)
func main() {
var um = &pf.UnionMappy{
Nums: map[int64]int32{
10: 1,
},
Strs: map[string]string{
"str1": "val1",
},
Bl: map[bool]bool{
true: true,
},
Sts: map[string]pf.Status{
"status::0": pf.Status_UNKNOWN,
"status::1": pf.Status_RUNNING,
"status::2": pf.Status_STOPED,
},
I32Bl: map[int32]bool{
30: true,
},
I64Bl: map[int64]bool{
60: false,
},
}
p, err := proto.Marshal(um)
if err != nil {
fmt.Println("marshaling err : ", err)
}
un := &pf.UnionMappy{}
err = proto.Unmarshal(p, un)
if err != nil {
fmt.Println("unmarshal err : ", err)
}
fmt.Println("um.Nums:", um.GetNums(), ",um.Sts:", um.GetSts())
fmt.Println("um地址:", &um, "\num pf:", um)
fmt.Println("un地址:", &un, "\nun pf:", un)
fmt.Println("un.Nums:", un.GetNums(), ",un.Sts:", un.GetSts())
var dd = pf.Doubles{
Doubles: 1.321,
}
fmt.Println("doubles double is : ", dd.GetDoubles())
fmt.Printf("status UNKNOWN:%s, status RUNNING:%s,status STOPED:%s\n",
pf.Status_UNKNOWN, pf.Status_RUNNING, pf.Status_STOPED)
fmt.Println("status name is : ", pf.Status_name)
fmt.Println("status value is : ", pf.Status_value)
return
}
运行结果
protoc --go_out=plugins=grpc:. pf.proto