public class HashMap<K,V> extends AbstractMap<K,V>
implements Map<K,V>, Cloneable, Serializable {
/**
*默认初始化的数组容量 必须是2的幂次方
* The default initial capacity - MUST be a power of two.
*/
//在获取数组下标的时候tab[(n - 1) & hash] 要做到& 与运算的结果等于取模的效果,必须n是2的幂次方,
//[n-1] 即1111**的形式才能保证 结果取决于hash值,才能做到更好的散列。 假如数组有0的话,0 & 操作后还是0 就一定会限制散列的范围
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
/**
* 最大的数组容量
* The maximum capacity, used if a higher value is implicitly specified
* by either of the constructors with arguments.
* MUST be a power of two <= 1<<30.
*/
static final int MAXIMUM_CAPACITY = 1 << 30;
/**
* 默认的计算扩容的加载因子 , 超出了负载因子与当前容量的乘积时,扩大原先的2容量
* The load factor used when none specified in constructor.
*/
static final float DEFAULT_LOAD_FACTOR = 0.75f;
/**
* 链表转树的判断条件
*/
static final int TREEIFY_THRESHOLD = 8;
/**
* 树转链表的判定条件
* The bin count threshold for untreeifying a (split) bin during a
* resize operation. Should be less than TREEIFY_THRESHOLD, and at
* most 6 to mesh with shrinkage detection under removal.
*/
static final int UNTREEIFY_THRESHOLD = 6;
/**
* 默认的 HashMap被使用的空间大小超过这个常量时,会开始树化
*/
static final int MIN_TREEIFY_CAPACITY = 64;
/**
*链表的节点
* Basic hash bin node, used for most entries. (See below for
* TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
*/
static class Node<K,V> implements Map.Entry<K,V> {
final int hash; //哈希值
final K key; //key
V value; // value
Node<K,V> next;//链表下个节点
Node(int hash, K key, V value, Node<K,V> next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
public final K getKey() { return key; }
public final V getValue() { return value; }
public final String toString() { return key + "=" + value; }
//每个节点的hash值, 是将key的hashcode 和 value的hashcode 做 ^ 操作得到
public final int hashCode() {
return Objects.hashCode(key) ^ Objects.hashCode(value);
}
//设置新值 返回旧值
public final V setValue(V newValue) {
V oldValue = value;
value = newValue;
return oldValue;
}
public final boolean equals(Object o) {
if (o == this)
return true;
if (o instanceof Map.Entry) {
Map.Entry<?,?> e = (Map.Entry<?,?>)o;
if (Objects.equals(key, e.getKey()) &&
Objects.equals(value, e.getValue()))
return true;
}
return false;
}
}
/* ---------------- Static utilities -------------- */
/**
*/
//没有直接使用key的hashcode(),将键的hashcode的高16位异或低16位(高位运算),
//这样即使数组table的length比较小的时候,
//也能保证高低位都参与到Hash的计算中
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
/**
* 返回最近的不小于输入参数的2的整数次幂
* Returns a power of two size for the given target capacity.
*/
static final int tableSizeFor(int cap) {
//再赋值给n的目的是令找到的目标值大于或等于原值
//如果原值就是2的幂次方,不进行减一 通过如下计算 会扩大一倍。
int n = cap - 1;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n +
1;
}
/* ---------------- Fields -------------- */
/**
* The table, initialized on first use, and resized as
* necessary. When allocated, length is always a power of two.
* (We also tolerate length zero in some operations to allow
* bootstrapping mechanics that are currently not needed.)
*/
//hash表
transient Node<K,V>[] table;
/**
* Holds cached entrySet(). Note that AbstractMap fields are used
* for keySet() and values().
*/
transient Set<Map.Entry<K,V>> entrySet;
/**
* The number of key-value mappings contained in this map.
*/
//当前hashMap的大小
transient int size;
/**
* The number of times this HashMap has been structurally modified
* Structural modifications are those that change the number of mappings in
* the HashMap or otherwise modify its internal structure (e.g.,
* rehash). This field is used to make iterators on Collection-views of
* the HashMap fail-fast. (See ConcurrentModificationException).
*/
transient int modCount;
/**
* The next size value at which to resize (capacity * load factor).
*
* @serial
*/
// (The javadoc description is true upon serialization.
// Additionally, if the table array has not been allocated, this
// field holds the initial array capacity, or zero signifying
// DEFAULT_INITIAL_CAPACITY.)
//threshold其实就表示了hashmap的真实容量大小
int threshold;
/**
* The load factor for the hash table.
*hash table的负载因子
* @serial
*/
final float loadFactor;
/* ---------------- Public operations -------------- */
/**
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and load factor.
*
* @param initialCapacity the initial capacity
* @param loadFactor the load factor
* @throws IllegalArgumentException if the initial capacity is negative
* or the load factor is nonpositive
*/
public HashMap(int initialCapacity, float loadFactor) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
this.threshold = tableSizeFor(initialCapacity);
}
/**
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and the default load factor (0.75).
*
* @param initialCapacity the initial capacity.
* @throws IllegalArgumentException if the initial capacity is negative.
*/
public HashMap(int initialCapacity) {
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
/**
* Constructs an empty <tt>HashMap</tt> with the default initial capacity
* (16) and the default load factor (0.75).
*/
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
/**
* Constructs a new <tt>HashMap</tt> with the same mappings as the
* specified <tt>Map</tt>. The <tt>HashMap</tt> is created with
* default load factor (0.75) and an initial capacity sufficient to
* hold the mappings in the specified <tt>Map</tt>.
*
* @param m the map whose mappings are to be placed in this map
* @throws NullPointerException if the specified map is null
*/
public HashMap(Map<? extends K, ? extends V> m) {
this.loadFactor = DEFAULT_LOAD_FACTOR;
putMapEntries(m, false);
}
/**
* Implements Map.putAll and Map constructor
*
* @param m the map
* @param evict false when initially constructing this map, else
* true (relayed to method afterNodeInsertion).
*
*/
final void putMapEntries(Map<? extends K, ? extends V> m, boolean evict) {
int s = m.size();
if (s > 0) {
//未初始化
if (table == null) { // pre-size
float ft = ((float)s / loadFactor) + 1.0F;
int t = ((ft < (float)MAXIMUM_CAPACITY) ?
(int)ft : MAXIMUM_CAPACITY);
if (t > threshold)
//tableSizeFor 返回最近的不小于输入参数的2的整数次幂
threshold = tableSizeFor(t);
}
//已经初始化了, 传入的元素实际个数大于当前设定的数组大小, 则扩容
else if (s > threshold)
resize();
for (Map.Entry<? extends K, ? extends V> e : m.entrySet()) {
K key = e.getKey();
V value = e.getValue();
putVal(hash(key), key, value, false, evict);
}
}
}
/**
* Returns the value to which the specified key is mapped,
* or {@code null} if this map contains no mapping for the key.
* @see #put(Object, Object)
*/
public V get(Object key) {
Node<K,V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
/**
* Implements Map.get and related methods
*
* @param hash hash for key
* @param key the key
* @return the node, or null if none
*/
final Node<K,V> getNode(int hash, Object key) {
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
//数组不为null,数组长度要大于零,之后根据key或渠道数组元素Node不为零。
// (n - 1) & hash 因n是为2的幂,(n - 1) & hash就是获取数组的某个下标。
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
//先检查第一个元素是否否满足条件
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
if ((e = first.next) != null) {
//是红黑红 则调用对应的查找方法
if (first instanceof TreeNode)
return ((TreeNode<K,V>)first).getTreeNode(hash, key); //树中找
// 链表 循环直到找到下一个满足条件的
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null); //链表中找
}
}
return null;
}
/**
* Returns <tt>true</tt> if this map contains a mapping for the
* specified key.
*
* @param key The key whose presence in this map is to be tested
* @return <tt>true</tt> if this map contains a mapping for the specified
* key.
*/
public boolean containsKey(Object key) {
return getNode(hash(key), key) != null;
}
/**
* Associates the specified value with the specified key in this map.
* If the map previously contained a mapping for the key, the old
* value is replaced.
*/
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
/**
* Implements Map.put and related methods
*
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
//tab 未初始化或者长度为0,进行扩容 table 被延迟到插入新数据时再进行初始化
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)// (n - 1) & hash 确定元素存放在哪个桶中,桶中不包含该节点的引用,新生成结点放入桶中
tab[i] = newNode(hash, key, value, null);
else {
//数组当前位置有值了
Node<K,V> e; K k;
//如果存在相同的值, 就是链表一个值的hash和key相等, e指向该值
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
// 如果桶中的引用类型为 TreeNode,则调用红黑树的插入方法
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
//// 对链表进行遍历,并统计链表长度
for (int binCount = 0; ; ++binCount) {
// 链表中不包含要插入的键值对节点时,则将该节点接在链表的最后
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
//树化操作
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
//包含要插入的key值,break终止遍历
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//e 表示是否存在要插入的键值
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
//键值对数量超过阀值 进行扩容
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
/**
* Initializes or doubles table size. If null, allocates in
* accord with initial capacity target held in field threshold.
* Otherwise, because we are using power-of-two expansion, the
* elements from each bin must either stay at same index, or move
* with a power of two offset in the new table.
*
* @return the table
*/
//扩容之后,要重新计算键值对的位置,并把它们移动到合适的位置上去
final Node<K,V>[] resize() {
Node<K,V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
int newCap, newThr = 0;
//tab已经初始化过了
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1; // double threshold
}
else if (oldThr > 0) // initial capacity was placed in threshold
//有参数initialCapacity构造方法 初始化时 使用 threshold 变量暂时保存 initialCapacity 参数的值
newCap = oldThr;
else {
//无参数够着方法
// zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)
MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
// 创建新的桶数组,桶数组的初始化也是在这里完成的
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
if (oldTab != null) {
//重新计算键值对的位置
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
//e.hash & (newCap - 1) 新位置在要们在之前的数组位置,要么在(之前的数组大小+之前的位置)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
// // 重新映射时,需要对红黑树进行拆分
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
// 遍历链表,并将链表节点按原顺序进行分组
//(e.hash & oldCap) == 0 在老数组的位置
//(e.hash & oldCap) == 1 在(老数组的位置 + oldcap大小)
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
}
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