在应用商店、京东、游戏中心,右下角都有一个悬浮的按钮,可能是可以拖动的,一般用于广告或活动。本篇来用ViewDragHelper来做悬浮按钮的拽托,并处理fling(惯性滑动)。
ViewDragHelper每个方法的分析,在上一篇博客ViewDragHelper实战,实现滑动解锁中有分析,本篇则不再赘述了,推荐先看上篇,再回来看本篇,如果理解了上篇,本篇就很容易理解了。
原理分析
- 我们在ViewDragHelper中提供的回调中,处理悬浮按钮的移动边界,不允许超出父布局。
- 松手回弹处理,在onViewReleased()方法中判断,松手时的坐标位于屏幕一半的左侧,还是右侧,决定回弹到哪一边,使用ViewDragHelper的settleCapturedViewAt()方法进行弹性移动。
- fling操作处理,判断移动的距离是否小于固定值,并且速度小于指定速度,则当为fling操作,判断滑动方法是左右,还是上下,如果是左右,再惯性滑动到哪一侧。
主要复杂的地方在onViewReleased(),处理fling操作时代码比较多,如果不处理fling,只判断松手位置在屏幕一半的哪一边,代码量就只有3分之一。
完整代码
- 约定id
由于我们要捕获子View,而布局中允许有多个子View,所以我们约定可拖动的按钮的id为float_button。
<?xml version="1.0" encoding="utf-8"?>
<resources>
<item name="float_button" type="id"/>
</resources>
- 自定义View
重点都在FloatButtonLayout类中了,实现过程中发现,如果给悬浮按钮设置了OnClick点击事件,会导致无法拖动,估计是Down事件被悬浮按钮拦截了导致。为了处理这个问题,我在类中也判断了是否是点击操作,提供了回调设置,通过setCallback(),设置点击监听,代替原生onClick()点击监听即可。
public class FloatButtonLayout extends FrameLayout {
/**
* 可拽托按钮
*/
private View mFloatButton;
/**
* 拽托帮助类
*/
private ViewDragHelper mViewDragHelper;
/**
* 回调
*/
private Callback mCallback;
public FloatButtonLayout(@NonNull Context context) {
this(context, null);
}
public FloatButtonLayout(@NonNull Context context, @Nullable AttributeSet attrs) {
this(context, attrs, 0);
}
public FloatButtonLayout(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs, defStyleAttr);
}
private void init(Context context, AttributeSet attrs, int defStyleAttr) {
mViewDragHelper = ViewDragHelper.create(this, 0.3f, new ViewDragHelper.Callback() {
/**
* 开始拽托时的X坐标
*/
private int mDownX;
/**
* 开始拽托时的Y坐标
*/
private int mDownY;
/**
* 开始拽托时的时间
*/
private long mDownTime;
@Override
public boolean tryCaptureView(@NonNull View child, int pointerId) {
return child == mFloatButton;
}
@Override
public int clampViewPositionHorizontal(@NonNull View child, int left, int dx) {
//限制左右移动的返回,不能超过父控件
int leftBound = getPaddingStart();
int rightBound = getMeasuredWidth() - getPaddingEnd() - child.getWidth();
if (left < leftBound) {
return leftBound;
}
if (left > rightBound) {
return rightBound;
}
return left;
}
@Override
public int clampViewPositionVertical(@NonNull View child, int top, int dy) {
//限制上下移动的返回,不能超过父控件
int topBound = getPaddingTop();
int bottomBound = getMeasuredHeight() - getPaddingBottom() - child.getHeight();
if (top < topBound) {
return topBound;
}
if (top > bottomBound) {
return bottomBound;
}
return top;
}
@Override
public int getViewHorizontalDragRange(@NonNull View child) {
return getMeasuredWidth() - getPaddingStart() - getPaddingEnd() - child.getWidth();
}
@Override
public int getViewVerticalDragRange(@NonNull View child) {
return getMeasuredHeight() - getPaddingTop() - getPaddingBottom() - child.getHeight();
}
@Override
public void onViewCaptured(@NonNull View capturedChild, int activePointerId) {
super.onViewCaptured(capturedChild, activePointerId);
mDownX = capturedChild.getLeft();
mDownY = capturedChild.getTop();
mDownTime = System.currentTimeMillis();
}
@Override
public void onViewReleased(@NonNull final View releasedChild, float xvel, float yvel) {
super.onViewReleased(releasedChild, xvel, yvel);
//松手回弹,判断如果松手位置,近左边还是右边,进行弹性滑动
int fullWidth = getMeasuredWidth();
final int halfWidth = fullWidth / 2;
final int currentLeft = releasedChild.getLeft();
final int currentTop = releasedChild.getTop();
//滚动到左边
final Runnable scrollToLeft = new Runnable() {
@Override
public void run() {
mViewDragHelper.settleCapturedViewAt(getPaddingStart(), currentTop);
}
};
//滚动到右边
final Runnable scrollToRight = new Runnable() {
@Override
public void run() {
int endX = getMeasuredWidth() - getPaddingEnd() - releasedChild.getWidth();
mViewDragHelper.settleCapturedViewAt(endX, currentTop);
}
};
Runnable checkDirection = new Runnable() {
@Override
public void run() {
if (currentLeft < halfWidth) {
//在屏幕一半的左边,回弹回左边
scrollToLeft.run();
} else {
//在屏幕一半的右边,回弹回右边
scrollToRight.run();
}
}
};
//最小移动距离
int minMoveDistance = fullWidth / 3;
//计算移动距离
int distanceX = currentLeft - mDownX;
int distanceY = currentTop - mDownY;
long upTime = System.currentTimeMillis();
//间隔时间
long intervalTime = upTime - mDownTime;
float touched = getDistanceBetween2Points(new PointF(mDownX, mDownY), new PointF(currentLeft, currentTop));
//处理点击事件,移动距离小于识别为移动的距离,并且时间小于400
if (touched < mViewDragHelper.getTouchSlop() && intervalTime < 300) {
if (mCallback != null) {
mCallback.onClickFloatButton();
}
//因为判断为点击事件后,return就会让按钮不进行贴边回弹了,这里再添加处理,让可以贴边回弹
checkDirection.run();
return;
}
//判断上下滑还是左右滑
if (Math.abs(distanceX) > Math.abs(distanceY)) {
//左右滑,滑动得少,并且速度很快,则为fling操作
if (Math.abs(distanceX) < minMoveDistance &&
Math.abs(xvel) > Math.abs(mViewDragHelper.getMinVelocity())) {
//距离相减为正数,则为往右滑
if (distanceX > 0) {
scrollToRight.run();
} else {
//否则为往左
scrollToLeft.run();
}
} else {
//不是fling操作,判断松手位置在屏幕左边还是右边
checkDirection.run();
}
} else {
//上下滑,主要是判断在屏幕左还是屏幕右,不需要判断fling
checkDirection.run();
}
invalidate();
}
});
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
return mViewDragHelper.shouldInterceptTouchEvent(ev);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
mViewDragHelper.processTouchEvent(event);
return true;
}
@Override
public void computeScroll() {
super.computeScroll();
if (mViewDragHelper != null && mViewDragHelper.continueSettling(true)) {
invalidate();
}
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
mFloatButton = findViewById(R.id.float_button);
if (mFloatButton == null) {
throw new NullPointerException("必须要有一个可拽托按钮");
}
}
/**
* 获得两点之间的距离
*/
public static float getDistanceBetween2Points(PointF p0, PointF p1) {
return (float) Math.sqrt(Math.pow(p0.y - p1.y, 2) + Math.pow(p0.x - p1.x, 2));
}
public interface Callback {
/**
* 点击时回调
*/
void onClickFloatButton();
}
public void setCallback(Callback callback) {
mCallback = callback;
}
}
具体使用
- 布局中添加,包裹可拖动的悬浮按钮
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="可拖动移动按钮,点击按钮跳转活动页"
android:textColor="@android:color/black"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.zh.android.floatbutton.weiget.FloatButtonLayout
android:id="@+id/float_button_layout"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:id="@id/float_button"
android:layout_width="58dp"
android:layout_height="58dp"
android:src="@mipmap/ic_launcher" />
</com.zh.android.floatbutton.weiget.FloatButtonLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
- Java代码,设置点击事件
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
FloatButtonLayout floatButton = findViewById(R.id.float_button_layout);
//设置点击事件,跳转活动页面
floatButton.setCallback(new FloatButtonLayout.Callback() {
@Override
public void onClickFloatButton() {
startActivity(new Intent(MainActivity.this, NewYearActivity.class));
}
});
}
}