原文连接:https://www.cnblogs.com/zifeiye/p/8194949.html
typedef enum memory_order {
memory_order_relaxed, // 不对执行顺序做保证
memory_order_acquire, // 本线程中,所有后续的读操作必须在本条原子操作完成后执行
memory_order_release, // 本线程中,所有之前的写操作完成后才能执行本条原子操作
memory_order_acq_rel, // 同时包含 memory_order_acquire 和 memory_order_release
memory_order_consume, // 本线程中,所有后续的有关本原子类型的操作,必须在本条原子操作完成之后执行
memory_order_seq_cst // 全部存取都按顺序执行
} memory_order;
相关文档:
https://zh.cppreference.com/w/cpp/atomic/memory_order
另外rust 相关文档,写的好理解;
Relaxed
No ordering constraints, only atomic operations.
Corresponds to memory_order_relaxed
in C++20.
Release
When coupled with a store, all previous operations become ordered before any load of this value with Acquire
(or stronger) ordering. In particular, all previous writes become visible to all threads that perform an Acquire
(or stronger) load of this value.
Notice that using this ordering for an operation that combines loads and stores leads to a Relaxed
load operation!
This ordering is only applicable for operations that can perform a store.
Corresponds to memory_order_release
in C++20.
Acquire
When coupled with a load, if the loaded value was written by a store operation with Release
(or stronger) ordering, then all subsequent operations become ordered after that store. In particular, all subsequent loads will see data written before the store.
Notice that using this ordering for an operation that combines loads and stores leads to a Relaxed
store operation!
This ordering is only applicable for operations that can perform a load.
Corresponds to memory_order_acquire
in C++20.
AcqRel
Has the effects of both Acquire
and Release
together: For loads it uses Acquire
ordering. For stores it uses the Release
ordering.
Notice that in the case of compare_and_swap
, it is possible that the operation ends up not performing any store and hence it has just Acquire
ordering. However, AcqRel
will never perform Relaxed
accesses.
This ordering is only applicable for operations that combine both loads and stores.
Corresponds to memory_order_acq_rel
in C++20.
SeqCst
Like Acquire
/Release
/AcqRel
(for load, store, and load-with-store operations, respectively) with the additional guarantee that all threads see all sequentially consistent operations in the same order.
Corresponds to memory_order_seq_cst
in C++20.