上一篇写了几个简单的lodingview,这篇详细的写下如何使用canvas 画chrome logo,只需要四步。看图就明白
代码下载
几乎到达了预计的效果。具体的步骤如下
1先画三个120度的扇形
private void drawSector(Canvas canvas)//将圆分成三个扇形
{
RectF rectF = new RectF(mPadding, mPadding,
mWidth - mPadding, mWidth - mPadding);
canvas.drawArc(rectF, -30, 120
, true, mPaintYellow);
canvas.drawArc(rectF, 90, 120
, true, mPaintGreen);
canvas.drawArc(rectF, 210, 120
, true, mPaintRed);
}
2第二步画三个等边三角形,正好是内切三角形和扇形交接处的阴影效果
private void drawTriangle(Canvas canvas) {//画三个等边三角形组成的大三角形正好是内切三角形
Point point1 = getPoint((mWidth / 2 - mPadding) / 2, 90);
Point point2 = getPoint((mWidth / 2 - mPadding), 150);
Point point3 = getPoint((mWidth / 2 - mPadding) / 2, 210);
Point point4 = getPoint((mWidth / 2 - mPadding), 270);
Point point5 = getPoint((mWidth / 2 - mPadding) / 2, 330);
Point point6 = getPoint((mWidth / 2 - mPadding), 30);
Path pathYellow = new Path();
pathYellow.moveTo(mWidth / 2 - point1.x, mWidth / 2 - point1.y);
pathYellow.lineTo(mWidth / 2 - point2.x, mWidth / 2 - point2.y);
pathYellow.lineTo(mWidth / 2 - point3.x, mWidth / 2 - point3.y);
pathYellow.close();
Path pathGreen = new Path();
pathGreen.moveTo(mWidth / 2 - point3.x, mWidth / 2 - point3.y);
pathGreen.lineTo(mWidth / 2 - point4.x, mWidth / 2 - point4.y);
pathGreen.lineTo(mWidth / 2 - point5.x, mWidth / 2 - point5.y);
pathGreen.close();
Path pathRed = new Path();
pathRed.moveTo(mWidth / 2 - point5.x, mWidth / 2 - point5.y);
pathRed.lineTo(mWidth / 2 - point6.x, mWidth / 2 - point6.y);
pathRed.lineTo(mWidth / 2 - point1.x, mWidth / 2 - point1.y);
pathRed.close();
canvas.drawPath(pathGreen, mPaintGreen);
canvas.drawPath(pathRed, mPaintRed);
canvas.drawPath(pathYellow, mPaintYellow);
//扇形交接处隐形效果
for (int i = 0; i < Math.abs(mWidth / 2 - point2.y) / 2f; i++) {
int fraction = 35 - i;
if (fraction > 0) {
lineColor = (Integer) evaluator.evaluate(fraction / 100f, startYellowColor, endColor);
mPaintLine.setColor(lineColor);
} else {
mPaintLine.setColor(Color.argb(0, 0, 0, 0));
}
canvas.drawLine(mWidth / 2, point2.y + i,
mWidth / 2 - point2.x * 8f / 10f, mWidth / 2 - point2.y
, mPaintLine);
}
for (int i = 0; i < Math.abs(point3.x) / 2f; i++) {
int fraction = 35 - i;
if (fraction > 0) {
lineColor = (Integer) evaluator.evaluate(fraction / 100f, startGreenColor, endColor);
mPaintLine.setColor(lineColor);
} else
mPaintLine.setColor(Color.argb(0, 0, 0, 0));
canvas.drawLine(mWidth / 2 - point3.x - i, mWidth / 2 - point3.y,
mWidth / 2 - point4.x, mWidth / 2 - point4.y
, mPaintLine);
}
for (int i = 0; i < Math.abs(mWidth / 2 - point5.x) / 2f; i++) {
int fraction = 30 - i;
if (fraction > 0) {
lineColor = (Integer) evaluator.evaluate(fraction / 100f, startRedColor, endColor);
mPaintLine.setColor(lineColor);
} else
mPaintLine.setColor(Color.argb(0, 0, 0, 0));
canvas.drawLine(mWidth / 2 - point5.x + i, mWidth / 2 - point5.y,
mWidth / 2 - point6.x, mWidth / 2 - point6.y
, mPaintLine);
}
}
3最后画中心的圆,logo就出现了
private void drawCircle(Canvas canvas) {//画中心的圆覆盖
canvas.drawCircle(mWidth / 2, mWidth / 2, (mWidth / 2 - mPadding) / 2, mPaintWhite);
canvas.drawCircle(mWidth / 2, mWidth / 2, (mWidth / 2 - mPadding) / 2 / 6 * 5, mPaintBulue);
}
利用三角函数计算圆周上的点
private Point getPoint(float radius, float angle) {
float x = (float) ((radius) * Math.cos(angle * Math.PI / 180f));
float y = (float) ((radius) * Math.sin(angle * Math.PI / 180f));
Point p = new Point(x, y);
return p;
}